a96f23af9b
* fix multithread logic * more buffer for dallas id string * update apps to use new logic * delay_us small speedup * add consant qualifier to gpio records and some core api * fix some apps to use simpler method of getting gpio record * fix ibutton app, stupid stack problem
166 lines
3.3 KiB
C++
166 lines
3.3 KiB
C++
#include "app-template.h"
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extern "C" {
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#include <rfal_analogConfig.h>
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#include <rfal_rf.h>
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#include <rfal_nfc.h>
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#include <rfal_nfca.h>
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#include <st25r3916.h>
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#include <st25r3916_irq.h>
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}
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#include "fatfs/ff.h"
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#include "stm32_adafruit_sd.h"
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// event enumeration type
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typedef uint8_t event_t;
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// app state class
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class AppSdNFCState {
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public:
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// state data
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const char* name;
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// state initializer
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AppSdNFCState() {
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name = "sd nfc test";
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}
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};
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// app events class
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class AppSdNFCEvent {
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public:
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// events enum
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static const event_t EventTypeTick = 0;
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static const event_t EventTypeKey = 1;
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// payload
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union {
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InputEvent input;
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} value;
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// event type
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event_t type;
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};
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// our app derived from base AppTemplate class
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// with template variables <state, events>
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class AppSdNFC : public AppTemplate<AppSdNFCState, AppSdNFCEvent> {
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public:
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GpioPin* red_led_record;
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GpioPin* green_led_record;
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void run();
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void render(CanvasApi* canvas);
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void set_error(const char* text);
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void set_text(const char* text);
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void light_red();
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void light_green();
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void blink_red();
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void blink_green();
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};
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FATFS sd_fat_fs;
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char sd_path[6] = "";
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// start app
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void AppSdNFC::run() {
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// create pin
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GpioPin red_led = led_gpio[0];
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GpioPin green_led = led_gpio[1];
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// TODO open record
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red_led_record = &red_led;
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green_led_record = &green_led;
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// configure pin
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gpio_init(red_led_record, GpioModeOutputOpenDrain);
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gpio_init(green_led_record, GpioModeOutputOpenDrain);
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app_ready();
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uint8_t rfal_result = rfalNfcInitialize();
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if(rfal_result) {
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set_text("rfal init fail");
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blink_red();
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}
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uint8_t bsp_result = BSP_SD_Init();
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if(bsp_result) {
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set_error("sd init fail");
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}
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FRESULT result;
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result = f_mount(&sd_fat_fs, sd_path, 1);
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if(result) {
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set_error("sd mount fail");
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}
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light_green();
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set_text("all good");
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AppSdNFCEvent event;
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while(1) {
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if(get_event(&event, 1000)) {
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if(event.type == AppSdNFCEvent::EventTypeKey) {
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// press events
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if(event.value.input.state && event.value.input.input == InputBack) {
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exit();
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}
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}
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}
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// signal to force gui update
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update_gui();
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};
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}
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// render app
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void AppSdNFC::render(CanvasApi* canvas) {
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canvas->set_color(canvas, ColorBlack);
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canvas->set_font(canvas, FontPrimary);
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canvas->draw_str(canvas, 2, 12, state.name);
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}
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void AppSdNFC::set_error(const char* text) {
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light_red();
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set_text(text);
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update_gui();
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while(1)
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;
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}
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void AppSdNFC::set_text(const char* text) {
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acquire_state();
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state.name = text;
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release_state();
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}
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void AppSdNFC::light_red() {
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gpio_write(red_led_record, false);
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}
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void AppSdNFC::light_green() {
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gpio_write(green_led_record, false);
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}
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void AppSdNFC::blink_red() {
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gpio_write(red_led_record, false);
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delay(500);
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gpio_write(red_led_record, true);
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delay(500);
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}
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void AppSdNFC::blink_green() {
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gpio_write(green_led_record, false);
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delay(500);
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gpio_write(green_led_record, true);
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delay(500);
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}
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// app enter function
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extern "C" void sdnfc(void* p) {
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AppSdNFC* app = new AppSdNFC();
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app->run();
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} |