d2c4f15af5
* badusb, u2f: showing error screen if assets are missing * BadUsb: remove dead code * U2F: remove dead code Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
39 lines
927 B
C
39 lines
927 B
C
#pragma once
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#include "bad_usb_app.h"
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#include "scenes/bad_usb_scene.h"
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#include "bad_usb_script.h"
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/variable_item_list.h>
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#include <gui/modules/widget.h>
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#include "views/bad_usb_view.h"
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#define BAD_USB_APP_PATH_FOLDER "/any/badusb"
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#define BAD_USB_APP_EXTENSION ".txt"
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#define BAD_USB_FILE_NAME_LEN 40
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struct BadUsbApp {
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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NotificationApp* notifications;
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DialogsApp* dialogs;
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Widget* widget;
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char file_name[BAD_USB_FILE_NAME_LEN + 1];
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BadUsb* bad_usb_view;
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BadUsbScript* bad_usb_script;
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};
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typedef enum {
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BadUsbAppViewError,
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BadUsbAppViewFileSelect,
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BadUsbAppViewWork,
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} BadUsbAppView;
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