274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include <unordered_map>
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#include <memory>
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#include <flipper_format/flipper_format.h>
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class IrdaAppBruteForce {
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const char* universal_db_filename;
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std::string current_record;
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FlipperFormat* ff;
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typedef struct {
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int index;
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int amount;
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} Record;
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// 'key' is record name, because we have to search by both, index and name,
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// but index search has place once per button press, and should not be
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// noticed, but name search should occur during entering universal menu,
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// and will go through container for every record in file, that's why
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// more critical to have faster search by record name.
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std::unordered_map<std::string, Record> records;
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public:
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bool calculate_messages();
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void stop_bruteforce();
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bool send_next_bruteforce();
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bool start_bruteforce(int index, int& record_amount);
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void add_record(int index, const char* name);
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IrdaAppBruteForce(const char* filename)
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: universal_db_filename(filename) {
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}
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~IrdaAppBruteForce() {
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}
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};
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