8f9b2513ff
* SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
50 lines
913 B
C
50 lines
913 B
C
#pragma once
|
|
|
|
#include "dolphin.h"
|
|
#include "dolphin_state.h"
|
|
#include "dolphin_views.h"
|
|
|
|
#include <furi.h>
|
|
|
|
#include <gui/gui.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/canvas.h>
|
|
#include <menu/menu.h>
|
|
|
|
#include <assets_icons.h>
|
|
#include <stdint.h>
|
|
|
|
typedef enum {
|
|
DolphinEventTypeDeed,
|
|
DolphinEventTypeSave,
|
|
} DolphinEventType;
|
|
|
|
typedef struct {
|
|
DolphinEventType type;
|
|
union {
|
|
DolphinDeed deed;
|
|
};
|
|
} DolphinEvent;
|
|
|
|
struct Dolphin {
|
|
// Internal message queue
|
|
osMessageQueueId_t event_queue;
|
|
// State
|
|
DolphinState* state;
|
|
// Menu
|
|
ValueMutex* menu_vm;
|
|
// GUI
|
|
ViewDispatcher* idle_view_dispatcher;
|
|
View* idle_view_first_start;
|
|
View* idle_view_main;
|
|
View* idle_view_stats;
|
|
View* idle_view_debug;
|
|
};
|
|
|
|
Dolphin* dolphin_alloc();
|
|
|
|
/* Save Dolphin state (write to permanent memory)
|
|
* Thread safe
|
|
*/
|
|
void dolphin_save(Dolphin* dolphin);
|