4341da90dc
* gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
195 lines
7.0 KiB
C
195 lines
7.0 KiB
C
#include "elements.h"
|
|
#include <assets_icons.h>
|
|
#include <gui/icon_i.h>
|
|
#include <m-string.h>
|
|
#include <furi.h>
|
|
#include "canvas_i.h"
|
|
#include <string.h>
|
|
|
|
void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total) {
|
|
furi_assert(canvas);
|
|
|
|
uint8_t width = canvas_width(canvas);
|
|
uint8_t height = canvas_height(canvas);
|
|
// prevent overflows
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, width - 3, 0, 3, height);
|
|
// dot line
|
|
canvas_set_color(canvas, ColorBlack);
|
|
for(uint8_t i = 0; i < height; i += 2) {
|
|
canvas_draw_dot(canvas, width - 2, i);
|
|
}
|
|
// Position block
|
|
if(total) {
|
|
uint8_t block_h = ((float)height) / total;
|
|
canvas_draw_box(canvas, width - 3, block_h * pos, 3, block_h);
|
|
}
|
|
}
|
|
|
|
void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
|
|
furi_assert(canvas);
|
|
|
|
canvas_draw_line(canvas, x + 2, y, x + width - 2, y);
|
|
canvas_draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
|
|
canvas_draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
|
|
|
|
canvas_draw_line(canvas, x, y + 2, x, y + height - 2);
|
|
canvas_draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
|
|
canvas_draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
|
|
|
|
canvas_draw_dot(canvas, x + 1, y + 1);
|
|
}
|
|
|
|
void elements_button_left(Canvas* canvas, const char* str) {
|
|
const uint8_t button_height = 13;
|
|
const uint8_t vertical_offset = 3;
|
|
const uint8_t horizontal_offset = 3;
|
|
const uint8_t string_width = canvas_string_width(canvas, str);
|
|
const IconData* icon = assets_icons_get_data(I_ButtonLeft_4x7);
|
|
const uint8_t icon_offset = 6;
|
|
const uint8_t icon_width_with_offset = icon->width + icon_offset;
|
|
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
|
|
|
|
const uint8_t x = 0;
|
|
const uint8_t y = canvas_height(canvas);
|
|
|
|
canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
|
|
canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
|
|
canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
|
|
canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
|
|
|
|
canvas_invert_color(canvas);
|
|
canvas_draw_icon_name(
|
|
canvas, x + horizontal_offset, y - button_height + vertical_offset, I_ButtonLeft_4x7);
|
|
canvas_draw_str(
|
|
canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
|
|
canvas_invert_color(canvas);
|
|
}
|
|
|
|
void elements_button_right(Canvas* canvas, const char* str) {
|
|
const uint8_t button_height = 13;
|
|
const uint8_t vertical_offset = 3;
|
|
const uint8_t horizontal_offset = 3;
|
|
const uint8_t string_width = canvas_string_width(canvas, str);
|
|
const IconData* icon = assets_icons_get_data(I_ButtonRight_4x7);
|
|
const uint8_t icon_offset = 6;
|
|
const uint8_t icon_width_with_offset = icon->width + icon_offset;
|
|
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
|
|
|
|
const uint8_t x = canvas_width(canvas);
|
|
const uint8_t y = canvas_height(canvas);
|
|
|
|
canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
|
|
canvas_draw_line(canvas, x - button_width - 1, y, x - button_width - 1, y - button_height + 0);
|
|
canvas_draw_line(canvas, x - button_width - 2, y, x - button_width - 2, y - button_height + 1);
|
|
canvas_draw_line(canvas, x - button_width - 3, y, x - button_width - 3, y - button_height + 2);
|
|
|
|
canvas_invert_color(canvas);
|
|
canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
|
|
canvas_draw_icon_name(
|
|
canvas,
|
|
x - horizontal_offset - icon->width,
|
|
y - button_height + vertical_offset,
|
|
I_ButtonRight_4x7);
|
|
canvas_invert_color(canvas);
|
|
}
|
|
|
|
void elements_button_center(Canvas* canvas, const char* str) {
|
|
const uint8_t button_height = 13;
|
|
const uint8_t vertical_offset = 3;
|
|
const uint8_t horizontal_offset = 3;
|
|
const uint8_t string_width = canvas_string_width(canvas, str);
|
|
const IconData* icon = assets_icons_get_data(I_ButtonCenter_7x7);
|
|
const uint8_t icon_offset = 6;
|
|
const uint8_t icon_width_with_offset = icon->width + icon_offset;
|
|
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
|
|
|
|
const uint8_t x = (canvas_width(canvas) - button_width) / 2;
|
|
const uint8_t y = canvas_height(canvas);
|
|
|
|
canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
|
|
|
|
canvas_draw_line(canvas, x - 1, y, x - 1, y - button_height + 0);
|
|
canvas_draw_line(canvas, x - 2, y, x - 2, y - button_height + 1);
|
|
canvas_draw_line(canvas, x - 3, y, x - 3, y - button_height + 2);
|
|
|
|
canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
|
|
canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
|
|
canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
|
|
|
|
canvas_invert_color(canvas);
|
|
canvas_draw_icon_name(
|
|
canvas, x + horizontal_offset, y - button_height + vertical_offset, I_ButtonCenter_7x7);
|
|
canvas_draw_str(
|
|
canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
|
|
canvas_invert_color(canvas);
|
|
}
|
|
|
|
void elements_multiline_text_aligned(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
Align horizontal,
|
|
Align vertical,
|
|
const char* text) {
|
|
furi_assert(canvas);
|
|
furi_assert(text);
|
|
|
|
uint8_t font_height = canvas_current_font_height(canvas);
|
|
string_t str;
|
|
string_init(str);
|
|
const char* start = text;
|
|
char* end;
|
|
|
|
// get lines count
|
|
uint8_t i, lines_count;
|
|
for(i = 0, lines_count = 0; text[i]; i++) lines_count += (text[i] == '\n');
|
|
|
|
switch(vertical) {
|
|
case AlignBottom:
|
|
y -= font_height * lines_count;
|
|
break;
|
|
case AlignCenter:
|
|
y -= (font_height * lines_count) / 2;
|
|
break;
|
|
case AlignTop:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
do {
|
|
end = strchr(start, '\n');
|
|
if(end) {
|
|
string_set_strn(str, start, end - start);
|
|
} else {
|
|
string_set_str(str, start);
|
|
}
|
|
canvas_draw_str_aligned(canvas, x, y, horizontal, vertical, string_get_cstr(str));
|
|
start = end + 1;
|
|
y += font_height;
|
|
} while(end);
|
|
string_clear(str);
|
|
}
|
|
|
|
void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, char* text) {
|
|
furi_assert(canvas);
|
|
furi_assert(text);
|
|
|
|
uint8_t font_height = canvas_current_font_height(canvas);
|
|
string_t str;
|
|
string_init(str);
|
|
char* start = text;
|
|
char* end;
|
|
do {
|
|
end = strchr(start, '\n');
|
|
if(end) {
|
|
string_set_strn(str, start, end - start);
|
|
} else {
|
|
string_set_str(str, start);
|
|
}
|
|
canvas_draw_str(canvas, x, y, string_get_cstr(str));
|
|
start = end + 1;
|
|
y += font_height;
|
|
} while(end);
|
|
string_clear(str);
|
|
} |