46a25c295c
* Lib: always include rfal * Gui: remove screen_stream * Input: decouple from Cli * Loader: decouple from Cli * Desktop: ignore missing favorite app, decouple from Archive * Make: make Notification a Gui dependency * Make: embed debugging information into elfs * Loader: hide Plugins submenu when plugins ga arimasen * Applications: update on start hook usage * Loader: fix dead lock on menu rebuild with open rpc, new cli command. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
141 lines
4.9 KiB
C
141 lines
4.9 KiB
C
#include "../desktop_i.h"
|
|
#include "../views/desktop_main.h"
|
|
#include "applications.h"
|
|
#include "assets_icons.h"
|
|
#include "dolphin/dolphin.h"
|
|
#include "furi/pubsub.h"
|
|
#include "furi/record.h"
|
|
#include "storage/storage-glue.h"
|
|
#include <loader/loader.h>
|
|
#include <m-list.h>
|
|
#define MAIN_VIEW_DEFAULT (0UL)
|
|
|
|
static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* flipper_app) {
|
|
furi_assert(desktop);
|
|
furi_assert(flipper_app);
|
|
furi_assert(flipper_app->app);
|
|
furi_assert(flipper_app->name);
|
|
|
|
if(furi_thread_get_state(desktop->scene_thread) != FuriThreadStateStopped) {
|
|
FURI_LOG_E("Desktop", "Thread is already running");
|
|
return;
|
|
}
|
|
|
|
furi_thread_set_name(desktop->scene_thread, flipper_app->name);
|
|
furi_thread_set_stack_size(desktop->scene_thread, flipper_app->stack_size);
|
|
furi_thread_set_callback(desktop->scene_thread, flipper_app->app);
|
|
|
|
furi_thread_start(desktop->scene_thread);
|
|
}
|
|
|
|
void desktop_scene_main_callback(DesktopMainEvent event, void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
|
}
|
|
|
|
static void desktop_scene_main_animation_changed_callback(void* context) {
|
|
furi_assert(context);
|
|
Desktop* desktop = context;
|
|
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
|
|
}
|
|
|
|
void desktop_scene_main_on_enter(void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
DesktopMainView* main_view = desktop->main_view;
|
|
|
|
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
|
|
view_port_enabled_set(desktop->lock_viewport, false);
|
|
|
|
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
|
|
DesktopMainEventUnlocked) {
|
|
desktop_main_unlocked(desktop->main_view);
|
|
}
|
|
|
|
desktop_animation_activate(desktop->animation);
|
|
desktop_animation_set_animation_changed_callback(
|
|
desktop->animation, desktop_scene_main_animation_changed_callback, desktop);
|
|
bool status_bar_background_black = false;
|
|
const Icon* icon =
|
|
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
|
desktop_main_switch_dolphin_animation(desktop->main_view, icon, status_bar_background_black);
|
|
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
|
}
|
|
|
|
bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
switch(event.event) {
|
|
case DesktopMainEventOpenMenu:
|
|
loader_show_menu();
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopMainEventOpenLockMenu:
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopMainEventOpenDebug:
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneDebug);
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopMainEventOpenArchive:
|
|
#ifdef APP_ARCHIVE
|
|
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
|
|
#endif
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopMainEventOpenFavorite:
|
|
LOAD_DESKTOP_SETTINGS(&desktop->settings);
|
|
if(desktop->settings.favorite) {
|
|
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
|
|
} else {
|
|
FURI_LOG_E("DesktopSrv", "Can't find favorite application");
|
|
}
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopMainEventUpdateAnimation: {
|
|
bool status_bar_background_black = false;
|
|
const Icon* icon =
|
|
desktop_animation_get_animation(desktop->animation, &status_bar_background_black);
|
|
desktop_main_switch_dolphin_animation(
|
|
desktop->main_view, icon, status_bar_background_black);
|
|
consumed = true;
|
|
break;
|
|
}
|
|
|
|
case DesktopMainEventRightShort: {
|
|
DesktopAnimationState state = desktop_animation_handle_right(desktop->animation);
|
|
if(state == DesktopAnimationStateLevelUpIsPending) {
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLevelUp);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if(event.event != DesktopMainEventUpdateAnimation) {
|
|
desktop_animation_activate(desktop->animation);
|
|
}
|
|
} else if(event.type != SceneManagerEventTypeTick) {
|
|
desktop_animation_activate(desktop->animation);
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void desktop_scene_main_on_exit(void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
|
|
desktop_animation_set_animation_changed_callback(desktop->animation, NULL, NULL);
|
|
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
|
|
desktop_main_reset_hint(desktop->main_view);
|
|
}
|