9b8a139e2b
* Desktop Animation (part 1): Ugly naked ohmygod architecture * fix butthurt, fix locked scene * Change SD icons, fixes * Fix level update animation * Fixes, correct butthurt * Clean up code * furi_assert(0) -> furi_crash("msg") * Gui: rename none layer to desktop, update docs. Co-authored-by: あく <alleteam@gmail.com>
69 lines
1.3 KiB
C
69 lines
1.3 KiB
C
#pragma once
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#include <stdint.h>
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#include <furi/pubsub.h>
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#include <stdbool.h>
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typedef struct Power Power;
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typedef enum {
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PowerBootModeNormal,
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PowerBootModeDfu,
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} PowerBootMode;
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typedef enum {
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PowerEventTypeStopCharging,
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PowerEventTypeStartCharging,
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PowerEventTypeFullyCharged,
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PowerEventTypeBatteryLevelChanged,
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} PowerEventType;
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typedef union {
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uint8_t battery_level;
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} PowerEventData;
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typedef struct {
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PowerEventType type;
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PowerEventData data;
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} PowerEvent;
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typedef struct {
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float current_charger;
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float current_gauge;
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float voltage_charger;
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float voltage_gauge;
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float voltage_vbus;
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uint32_t capacity_remaining;
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uint32_t capacity_full;
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float temperature_charger;
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float temperature_gauge;
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uint8_t charge;
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uint8_t health;
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} PowerInfo;
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/** Power off device
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*/
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void power_off(Power* power);
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/** Reboot device
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* @param mode - PowerBootMode
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*/
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void power_reboot(PowerBootMode mode);
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/** Get power info
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* @param power - Power instance
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* @param info - PowerInfo instance
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*/
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void power_get_info(Power* power, PowerInfo* info);
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/** Get power event pubsub handler
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* @param power - Power instance
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*/
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FuriPubSub* power_get_pubsub(Power* power);
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bool power_is_battery_well(PowerInfo* info);
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