8cfd0eab9e
* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
44 lines
1.2 KiB
C
Executable File
44 lines
1.2 KiB
C
Executable File
#include "../nfc_i.h"
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void nfc_scene_set_sak_byte_input_callback(void* context) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
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}
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void nfc_scene_set_sak_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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// Setup view
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ByteInput* byte_input = nfc->byte_input;
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byte_input_set_header_text(byte_input, "Enter SAK in hex");
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byte_input_set_result_callback(
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byte_input,
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nfc_scene_set_sak_byte_input_callback,
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NULL,
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nfc,
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&nfc->dev->dev_data.nfc_data.sak,
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1);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
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}
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bool nfc_scene_set_sak_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcCustomEventByteInputDone) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSetAtqua);
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return true;
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}
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}
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return false;
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}
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void nfc_scene_set_sak_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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// Clear view
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byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
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byte_input_set_header_text(nfc->byte_input, "");
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}
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