flipperzero-firmware/applications/gui/view_dispatcher.c
gornekich 3571b58d0a
[FL-1448], [FL-1529] Introducing Scene Manager, NFC App refactoring and bug fixes (#575)
* gui: refactore ViewNavigator -> SceneManager
* view_dispatcher: remove scene controller, add custom and navigation cb
* scene_manager: rework scene controller, move AppScene from lib
* nfc: rework nfc scenes with new scene controller API
* view_dispatcher: crash on free if not all views were freed
* nfc: introduce scene declaration
* scene_manager: allocate and configure application scenes
* nfc: rework nfc with new Scene Manager API
* scene_manager: remove dublicated scene handlers allocation
* nfc: rework nfc app with new scene manager API
* view_dispatcher: add tick event
* scene_manager: add tick event type and handler
* nfc: rework notifications with tick event
* scene_manager: remove scene id from scene structure
* scene_manager: rename array -> stack, add documentation
* api-hal-nfc: remove listen activation processing
* nfc_scene_start: shorter submenu call
* nfc: fix nfc file name
* nfc: fix Retry in mifare ul success read
* nfc_cli: fix read timeout in nfc_detect CLI command

Co-authored-by: あく <alleteam@gmail.com>
2021-07-12 21:56:14 +03:00

295 lines
10 KiB
C
Executable File

#include "view_dispatcher_i.h"
ViewDispatcher* view_dispatcher_alloc() {
ViewDispatcher* view_dispatcher = furi_alloc(sizeof(ViewDispatcher));
view_dispatcher->view_port = view_port_alloc();
view_port_draw_callback_set(
view_dispatcher->view_port, view_dispatcher_draw_callback, view_dispatcher);
view_port_input_callback_set(
view_dispatcher->view_port, view_dispatcher_input_callback, view_dispatcher);
view_port_enabled_set(view_dispatcher->view_port, false);
ViewDict_init(view_dispatcher->views);
return view_dispatcher;
}
void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
// Detach from gui
if(view_dispatcher->gui) {
gui_remove_view_port(view_dispatcher->gui, view_dispatcher->view_port);
}
// Crash if not all views were freed
furi_assert(ViewDict_size(view_dispatcher->views) == 0);
ViewDict_clear(view_dispatcher->views);
// Free ViewPort
view_port_free(view_dispatcher->view_port);
// Free internal queue
if(view_dispatcher->queue) {
osMessageQueueDelete(view_dispatcher->queue);
}
// Free dispatcher
free(view_dispatcher);
}
void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->queue == NULL);
view_dispatcher->queue = osMessageQueueNew(8, sizeof(ViewDispatcherMessage), NULL);
}
void view_dispatcher_set_event_callback_context(ViewDispatcher* view_dispatcher, void* context) {
furi_assert(view_dispatcher);
view_dispatcher->event_context = context;
}
void view_dispatcher_set_navigation_event_callback(
ViewDispatcher* view_dispatcher,
ViewDispatcherNavigationEventCallback callback) {
furi_assert(view_dispatcher);
furi_assert(callback);
view_dispatcher->navigation_event_callback = callback;
}
void view_dispatcher_set_custom_event_callback(
ViewDispatcher* view_dispatcher,
ViewDispatcherCustomEventCallback callback) {
furi_assert(view_dispatcher);
furi_assert(callback);
view_dispatcher->custom_event_callback = callback;
}
void view_dispatcher_set_tick_event_callback(
ViewDispatcher* view_dispatcher,
ViewDispatcherTickEventCallback callback,
uint32_t tick_period) {
furi_assert(view_dispatcher);
furi_assert(callback);
view_dispatcher->tick_event_callback = callback;
view_dispatcher->tick_period = tick_period;
}
void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->queue);
uint32_t tick_period = view_dispatcher->tick_period == 0 ? osWaitForever :
view_dispatcher->tick_period;
ViewDispatcherMessage message;
while(1) {
if(osMessageQueueGet(view_dispatcher->queue, &message, NULL, tick_period) != osOK) {
view_dispatcher_handle_tick_event(view_dispatcher);
continue;
}
if(message.type == ViewDispatcherMessageTypeStop) {
break;
} else if(message.type == ViewDispatcherMessageTypeInput) {
view_dispatcher_handle_input(view_dispatcher, &message.input);
} else if(message.type == ViewDispatcherMessageTypeCustomEvent) {
view_dispatcher_handle_custom_event(view_dispatcher, message.custom_event);
}
}
}
void view_dispatcher_stop(ViewDispatcher* view_dispatcher) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->queue);
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeStop;
furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
}
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
furi_assert(view_dispatcher);
furi_assert(view);
// Check if view id is not used and register view
furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);
// Lock gui
if(view_dispatcher->gui) {
gui_lock(view_dispatcher->gui);
}
ViewDict_set_at(view_dispatcher->views, view_id, view);
view_set_update_callback(view, view_dispatcher_update);
view_set_update_callback_context(view, view_dispatcher);
// Unlock gui
if(view_dispatcher->gui) {
gui_unlock(view_dispatcher->gui);
}
}
void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
furi_assert(view_dispatcher);
// Lock gui
if(view_dispatcher->gui) {
gui_lock(view_dispatcher->gui);
}
// Get View by ID
View* view = *ViewDict_get(view_dispatcher->views, view_id);
// Disable the view if it is active
if(view_dispatcher->current_view == view) {
view_dispatcher_set_current_view(view_dispatcher, NULL);
}
// Remove view
ViewDict_erase(view_dispatcher->views, view_id);
view_set_update_callback(view, NULL);
view_set_update_callback_context(view, NULL);
// Unlock gui
if(view_dispatcher->gui) {
gui_unlock(view_dispatcher->gui);
}
}
void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
furi_assert(view_dispatcher);
if(view_id == VIEW_NONE) {
view_dispatcher_set_current_view(view_dispatcher, NULL);
} else if(view_id == VIEW_IGNORE) {
} else if(view_id == VIEW_DESTROY) {
view_dispatcher_free(view_dispatcher);
} else {
View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
furi_check(view_pp != NULL);
view_dispatcher_set_current_view(view_dispatcher, *view_pp);
}
}
void view_dispatcher_attach_to_gui(
ViewDispatcher* view_dispatcher,
Gui* gui,
ViewDispatcherType type) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->gui == NULL);
furi_assert(gui);
if(type == ViewDispatcherTypeNone) {
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerNone);
} else if(type == ViewDispatcherTypeFullscreen) {
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerFullscreen);
} else if(type == ViewDispatcherTypeWindow) {
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerMain);
} else {
furi_check(NULL);
}
view_dispatcher->gui = gui;
}
void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->current_view) {
view_draw(view_dispatcher->current_view, canvas);
}
}
void view_dispatcher_input_callback(InputEvent* event, void* context) {
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->queue) {
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeInput;
message.input = *event;
furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
} else {
view_dispatcher_handle_input(view_dispatcher, event);
}
}
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
bool is_consumed = false;
if(view_dispatcher->current_view) {
is_consumed = view_input(view_dispatcher->current_view, event);
}
if(!is_consumed && event->type == InputTypeShort) {
// TODO remove view navigation handlers
uint32_t view_id = VIEW_IGNORE;
if(event->key == InputKeyBack) {
view_id = view_previous(view_dispatcher->current_view);
if((view_id == VIEW_IGNORE) && (view_dispatcher->navigation_event_callback)) {
is_consumed =
view_dispatcher->navigation_event_callback(view_dispatcher->event_context);
if(!is_consumed) {
view_dispatcher_stop(view_dispatcher);
return;
}
}
} else if(event->key == InputKeyOk) {
view_id = view_next(view_dispatcher->current_view);
}
if(!is_consumed) {
view_dispatcher_switch_to_view(view_dispatcher, view_id);
}
}
}
void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher) {
if(view_dispatcher->tick_event_callback) {
view_dispatcher->tick_event_callback(view_dispatcher->event_context);
}
}
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
bool is_consumed = false;
if(view_dispatcher->current_view) {
is_consumed = view_custom(view_dispatcher->current_view, event);
}
// If custom event is not consumed in View, call callback
if(!is_consumed && view_dispatcher->custom_event_callback) {
is_consumed =
view_dispatcher->custom_event_callback(view_dispatcher->event_context, event);
}
}
void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->queue);
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeCustomEvent;
message.custom_event = event;
furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
}
void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view) {
furi_assert(view_dispatcher);
// Dispatch view exit event
if(view_dispatcher->current_view) {
view_exit(view_dispatcher->current_view);
}
// Set current view
view_dispatcher->current_view = view;
// Dispatch view enter event
if(view_dispatcher->current_view) {
if(view->orientation == ViewOrientationVertical)
view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVertical);
else if(view->orientation == ViewOrientationHorizontal)
view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationHorizontal);
view_enter(view_dispatcher->current_view);
view_port_enabled_set(view_dispatcher->view_port, true);
view_port_update(view_dispatcher->view_port);
} else {
view_port_enabled_set(view_dispatcher->view_port, false);
if(view_dispatcher->queue) {
view_dispatcher_stop(view_dispatcher);
}
}
}
void view_dispatcher_update(View* view, void* context) {
furi_assert(view);
furi_assert(context);
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->current_view == view) {
view_port_update(view_dispatcher->view_port);
}
}