flipperzero-firmware/lib/flipper_application/flipper_application.c
Sergey Gavrilov 4fd043398a
Embed assets in elf file (#2466)
* FBT: file_assets generator
* Elf file: process manifest section externally
* FBT, file_assets generator: add assets signature
* Storage: assets path alias
* Flipper application: assets unpacker
* Apps, Storage: use '/data' alias for apps data
* Storage: copy file to file
* Assets: log flag, fixes
* Update f18 api
* Assets: asserts
* Assets: fix signature_data check
* App assets: example
* Example assets: fix folder structure in readme
* Assets: fix error handling
* Assets builder: use ansii instead of utf-8, use .fapassets section instead of .fapfiles, add assets path to signature
* Elf file: comment strange places
* Storage: totaly optimized storage_file_copy_to_file
2023-03-10 01:01:53 +10:00

216 lines
7.0 KiB
C

#include "flipper_application.h"
#include "elf/elf_file.h"
#include <notification/notification_messages.h>
#include "application_assets.h"
#define TAG "fapp"
struct FlipperApplication {
ELFDebugInfo state;
FlipperApplicationManifest manifest;
ELFFile* elf;
FuriThread* thread;
};
/* For debugger access to app state */
FlipperApplication* last_loaded_app = NULL;
FlipperApplication*
flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface) {
FlipperApplication* app = malloc(sizeof(FlipperApplication));
app->elf = elf_file_alloc(storage, api_interface);
app->thread = NULL;
return app;
}
void flipper_application_free(FlipperApplication* app) {
furi_assert(app);
if(app->thread) {
furi_thread_join(app->thread);
furi_thread_free(app->thread);
}
last_loaded_app = NULL;
elf_file_clear_debug_info(&app->state);
elf_file_free(app->elf);
free(app);
}
static FlipperApplicationPreloadStatus
flipper_application_validate_manifest(FlipperApplication* app) {
if(!flipper_application_manifest_is_valid(&app->manifest)) {
return FlipperApplicationPreloadStatusInvalidManifest;
}
if(!flipper_application_manifest_is_target_compatible(&app->manifest)) {
return FlipperApplicationPreloadStatusTargetMismatch;
}
if(!flipper_application_manifest_is_compatible(
&app->manifest, elf_file_get_api_interface(app->elf))) {
return FlipperApplicationPreloadStatusApiMismatch;
}
return FlipperApplicationPreloadStatusSuccess;
}
static bool flipper_application_process_manifest_section(
File* file,
size_t offset,
size_t size,
void* context) {
FlipperApplicationManifest* manifest = context;
if(size < sizeof(FlipperApplicationManifest)) {
return false;
}
if(manifest == NULL) {
return true;
}
return storage_file_seek(file, offset, true) &&
storage_file_read(file, manifest, size) == size;
}
// we can't use const char* as context because we will lose the const qualifier
typedef struct {
const char* path;
} FlipperApplicationPreloadAssetsContext;
static bool flipper_application_process_assets_section(
File* file,
size_t offset,
size_t size,
void* context) {
FlipperApplicationPreloadAssetsContext* preload_context = context;
return flipper_application_assets_load(file, preload_context->path, offset, size);
}
static FlipperApplicationPreloadStatus
flipper_application_load(FlipperApplication* app, const char* path, bool load_full) {
if(!elf_file_open(app->elf, path)) {
return FlipperApplicationPreloadStatusInvalidFile;
}
// if we are loading full file
if(load_full) {
// load section table
if(!elf_file_load_section_table(app->elf)) {
return FlipperApplicationPreloadStatusInvalidFile;
}
// load assets section
FlipperApplicationPreloadAssetsContext preload_context = {.path = path};
if(elf_process_section(
app->elf,
".fapassets",
flipper_application_process_assets_section,
&preload_context) == ElfProcessSectionResultCannotProcess) {
return FlipperApplicationPreloadStatusInvalidFile;
}
}
// load manifest section
if(elf_process_section(
app->elf, ".fapmeta", flipper_application_process_manifest_section, &app->manifest) !=
ElfProcessSectionResultSuccess) {
return FlipperApplicationPreloadStatusInvalidFile;
}
return flipper_application_validate_manifest(app);
}
/* Parse headers, load manifest */
FlipperApplicationPreloadStatus
flipper_application_preload_manifest(FlipperApplication* app, const char* path) {
return flipper_application_load(app, path, false);
}
/* Parse headers, load full file */
FlipperApplicationPreloadStatus
flipper_application_preload(FlipperApplication* app, const char* path) {
return flipper_application_load(app, path, true);
}
const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app) {
return &app->manifest;
}
FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app) {
last_loaded_app = app;
ELFFileLoadStatus status = elf_file_load_sections(app->elf);
switch(status) {
case ELFFileLoadStatusSuccess:
elf_file_init_debug_info(app->elf, &app->state);
return FlipperApplicationLoadStatusSuccess;
case ELFFileLoadStatusNoFreeMemory:
return FlipperApplicationLoadStatusNoFreeMemory;
case ELFFileLoadStatusMissingImports:
return FlipperApplicationLoadStatusMissingImports;
default:
return FlipperApplicationLoadStatusUnspecifiedError;
}
}
static int32_t flipper_application_thread(void* context) {
elf_file_pre_run(last_loaded_app->elf);
int32_t result = elf_file_run(last_loaded_app->elf, context);
elf_file_post_run(last_loaded_app->elf);
// wait until all notifications from RAM are completed
NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
const NotificationSequence sequence_empty = {
NULL,
};
notification_message_block(notifications, &sequence_empty);
furi_record_close(RECORD_NOTIFICATION);
return result;
}
FuriThread* flipper_application_spawn(FlipperApplication* app, void* args) {
furi_check(app->thread == NULL);
const FlipperApplicationManifest* manifest = flipper_application_get_manifest(app);
furi_check(manifest->stack_size > 0);
app->thread = furi_thread_alloc_ex(
manifest->name, manifest->stack_size, flipper_application_thread, args);
return app->thread;
}
static const char* preload_status_strings[] = {
[FlipperApplicationPreloadStatusSuccess] = "Success",
[FlipperApplicationPreloadStatusUnspecifiedError] = "Unknown error",
[FlipperApplicationPreloadStatusInvalidFile] = "Invalid file",
[FlipperApplicationPreloadStatusInvalidManifest] = "Invalid file manifest",
[FlipperApplicationPreloadStatusApiMismatch] = "API version mismatch",
[FlipperApplicationPreloadStatusTargetMismatch] = "Hardware target mismatch",
};
static const char* load_status_strings[] = {
[FlipperApplicationLoadStatusSuccess] = "Success",
[FlipperApplicationLoadStatusUnspecifiedError] = "Unknown error",
[FlipperApplicationLoadStatusNoFreeMemory] = "Out of memory",
[FlipperApplicationLoadStatusMissingImports] = "Found unsatisfied imports",
};
const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status) {
if(status >= COUNT_OF(preload_status_strings) || preload_status_strings[status] == NULL) {
return "Unknown error";
}
return preload_status_strings[status];
}
const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status) {
if(status >= COUNT_OF(load_status_strings) || load_status_strings[status] == NULL) {
return "Unknown error";
}
return load_status_strings[status];
}