f11df49468
* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
#include "../lfrfid_i.h"
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void lfrfid_scene_save_data_on_enter(void* context) {
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LfRfid* app = context;
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ByteInput* byte_input = app->byte_input;
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size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
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bool need_restore = scene_manager_get_scene_state(app->scene_manager, LfRfidSceneSaveData);
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if(!need_restore) {
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protocol_dict_get_data(app->dict, app->protocol_id, app->old_key_data, size);
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protocol_dict_get_data(app->dict, app->protocol_id, app->new_key_data, size);
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}
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byte_input_set_header_text(byte_input, "Enter the data in hex");
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byte_input_set_result_callback(
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byte_input, lfrfid_text_input_callback, NULL, app, app->new_key_data, size);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewByteInput);
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}
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bool lfrfid_scene_save_data_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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SceneManager* scene_manager = app->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == LfRfidEventNext) {
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consumed = true;
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size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
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protocol_dict_set_data(app->dict, app->protocol_id, app->new_key_data, size);
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scene_manager_next_scene(scene_manager, LfRfidSceneSaveName);
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scene_manager_set_scene_state(scene_manager, LfRfidSceneSaveData, 1);
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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scene_manager_set_scene_state(scene_manager, LfRfidSceneSaveData, 0);
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size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
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protocol_dict_set_data(app->dict, app->protocol_id, app->old_key_data, size);
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}
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return consumed;
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}
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void lfrfid_scene_save_data_on_exit(void* context) {
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UNUSED(context);
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}
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