c97d766e5b
* fix stack size, file listing works * fix scrollbar, update docs * cut long filenames * Dolphin: overhaul unlocking logic, unlocked message added * furi - added common_defines.h, minor macro cleanup; fix scrollbar type conversion * remove door opening animation * adaptive long file name shortening, item icons, invert selection * archive: browser tab, file types (beta); scenes: fix sleep emote * dont trim unknown extensions * fix string_size usage * array container for file list, fixes * better path handling * archive: renaming, adding to favorites worksl scrollbar fix: limit min bar height to 1px to prevent disappearance on large lists Co-authored-by: あく <alleteam@gmail.com>
66 lines
1.4 KiB
C
66 lines
1.4 KiB
C
#pragma once
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#include <gui/gui_i.h>
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#include <gui/canvas.h>
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#include <gui/elements.h>
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#include <furi.h>
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#include <filesystem-api.h>
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#define MAX_LEN_PX 98
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#define FRAME_HEIGHT 12
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#define MENU_ITEMS 4
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typedef enum {
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ArchiveFileTypeIButton,
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ArchiveFileTypeNFC,
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ArchiveFileTypeSubOne,
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ArchiveFileTypeLFRFID,
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ArchiveFileTypeIrda,
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ArchiveFileTypeFolder,
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ArchiveFileTypeUnknown,
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AppIdTotal,
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} ArchiveFileTypeEnum;
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typedef struct {
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string_t name;
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ArchiveFileTypeEnum type;
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} ArchiveFile_t;
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static void ArchiveFile_t_init(ArchiveFile_t* obj) {
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obj->type = ArchiveFileTypeUnknown;
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string_init(obj->name);
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}
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static void ArchiveFile_t_init_set(ArchiveFile_t* obj, const ArchiveFile_t* src) {
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obj->type = src->type;
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string_init_set(obj->name, src->name);
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}
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static void ArchiveFile_t_set(ArchiveFile_t* obj, const ArchiveFile_t* src) {
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obj->type = src->type;
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string_set(obj->name, src->name);
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}
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static void ArchiveFile_t_clear(ArchiveFile_t* obj) {
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string_clear(obj->name);
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}
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ARRAY_DEF(
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files_array,
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ArchiveFile_t,
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(INIT(API_2(ArchiveFile_t_init)),
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SET(API_6(ArchiveFile_t_set)),
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INIT_SET(API_6(ArchiveFile_t_init_set)),
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CLEAR(API_2(ArchiveFile_t_clear))))
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typedef struct {
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uint8_t tab_idx;
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uint8_t menu_idx;
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uint16_t idx;
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uint16_t list_offset;
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files_array_t files;
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bool menu;
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} ArchiveViewModel;
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void archive_view_render(Canvas* canvas, void* model);
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