8ada9b817b
* Input: start/stop timers only from the input thread, adjust long/short/repeat timings, improve timer routines reliability.
160 lines
5.7 KiB
C
160 lines
5.7 KiB
C
#include "input_i.h"
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#define GPIO_Read(input_pin) \
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(HAL_GPIO_ReadPin((GPIO_TypeDef*)input_pin.pin->port, input_pin.pin->pin) ^ \
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input_pin.pin->inverted)
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static Input* input = NULL;
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inline static void input_timer_start(osTimerId_t timer_id, uint32_t ticks) {
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TimerHandle_t hTimer = (TimerHandle_t)timer_id;
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furi_check(xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS);
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}
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inline static void input_timer_stop(osTimerId_t timer_id) {
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TimerHandle_t hTimer = (TimerHandle_t)timer_id;
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furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
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// xTimerStop is not actually stopping timer,
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// Instead it places stop event into timer queue
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// This code ensures that timer is stopped
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while(xTimerIsTimerActive(hTimer) == pdTRUE) osDelay(1);
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}
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void input_press_timer_callback(void* arg) {
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InputPinState* input_pin = arg;
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InputEvent event;
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event.key = input_pin->pin->key;
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input_pin->press_counter++;
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if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) {
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event.type = InputTypeLong;
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notify_pubsub(&input->event_pubsub, &event);
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} else if(input_pin->press_counter > INPUT_LONG_PRESS_COUNTS) {
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input_pin->press_counter--;
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event.type = InputTypeRepeat;
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notify_pubsub(&input->event_pubsub, &event);
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}
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}
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void input_isr(void* _pin, void* _ctx) {
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osThreadFlagsSet(input->thread, INPUT_THREAD_FLAG_ISR);
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}
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void input_cli_send(string_t args, void* context) {
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InputEvent event;
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// Get first word as key name
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string_t key_name;
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string_init(key_name);
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size_t ws = string_search_char(args, ' ');
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if(ws == STRING_FAILURE) {
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printf("Invalid arguments. Use `input_send KEY TYPE`.");
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string_clear(key_name);
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return;
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} else {
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string_set_n(key_name, args, 0, ws);
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string_right(args, ws);
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string_strim(args);
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}
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// Check key name and set event key
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if(!string_cmp(key_name, "up")) {
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event.key = InputKeyUp;
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} else if(!string_cmp(key_name, "down")) {
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event.key = InputKeyDown;
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} else if(!string_cmp(key_name, "left")) {
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event.key = InputKeyLeft;
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} else if(!string_cmp(key_name, "right")) {
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event.key = InputKeyRight;
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} else if(!string_cmp(key_name, "ok")) {
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event.key = InputKeyOk;
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} else if(!string_cmp(key_name, "back")) {
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event.key = InputKeyBack;
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} else {
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printf("Invalid key name. Valid keys: `up`, `down`, `left`, `right`, `back`, `ok`.");
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string_clear(key_name);
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return;
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}
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string_clear(key_name);
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// Check the rest of args string and set event type
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if(!string_cmp(args, "press")) {
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event.type = InputTypePress;
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} else if(!string_cmp(args, "release")) {
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event.type = InputTypeRelease;
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} else if(!string_cmp(args, "short")) {
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event.type = InputTypeShort;
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} else if(!string_cmp(args, "long")) {
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event.type = InputTypeLong;
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} else {
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printf("Ivalid type. Valid types: `press`, `release`, `short`, `long`.");
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return;
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}
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// Publish input event
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notify_pubsub(&input->event_pubsub, &event);
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}
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int32_t input_task() {
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input = furi_alloc(sizeof(Input));
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input->thread = osThreadGetId();
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init_pubsub(&input->event_pubsub);
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furi_record_create("input_events", &input->event_pubsub);
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input->cli = furi_record_open("cli");
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if(input->cli) {
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cli_add_command(input->cli, "input_send", input_cli_send, input);
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}
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const size_t pin_count = input_pins_count;
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input->pin_states = furi_alloc(pin_count * sizeof(InputPinState));
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api_interrupt_add(input_isr, InterruptTypeExternalInterrupt, NULL);
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for(size_t i = 0; i < pin_count; i++) {
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input->pin_states[i].pin = &input_pins[i];
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input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
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input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
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input->pin_states[i].press_timer =
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osTimerNew(input_press_timer_callback, osTimerPeriodic, &input->pin_states[i], NULL);
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input->pin_states[i].press_counter = 0;
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}
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while(1) {
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bool is_changing = false;
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for(size_t i = 0; i < pin_count; i++) {
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bool state = GPIO_Read(input->pin_states[i]);
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if(input->pin_states[i].debounce > 0 &&
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input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
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is_changing = true;
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input->pin_states[i].debounce += (state ? 1 : -1);
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} else if(input->pin_states[i].state != state) {
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input->pin_states[i].state = state;
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// Common state info
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InputEvent event;
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event.key = input->pin_states[i].pin->key;
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event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease;
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// Send Press/Release event
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notify_pubsub(&input->event_pubsub, &event);
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// Short / Long / Repeat timer routine
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if(state) {
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input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS);
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} else {
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input_timer_stop(input->pin_states[i].press_timer);
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if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) {
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event.type = InputTypeShort;
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notify_pubsub(&input->event_pubsub, &event);
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}
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input->pin_states[i].press_counter = 0;
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}
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}
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}
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if(is_changing) {
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osDelay(1);
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} else {
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osThreadFlagsWait(INPUT_THREAD_FLAG_ISR, osFlagsWaitAny, osWaitForever);
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}
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}
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return 0;
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}
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