29da0e360c
* Menu: secondary menu rendering * Manu: reset window position on enter to new menu * App-loader: settings menu * Applications: add settings app list * App backlight-control: all work related to turning off the display is now in the notification app * App notification: settings save and load * Gui: variable item list module * App: new notification settings app * Display: backlight is now fully serviced in the notification app * Gui: update variable item list module documentation
136 lines
3.3 KiB
C
136 lines
3.3 KiB
C
#include "menu_item.h"
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#include <stdlib.h>
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#include <string.h>
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#include <furi.h>
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struct MenuItem {
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MenuItemType type;
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const char* label;
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Icon* icon;
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size_t position;
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size_t window_position;
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MenuItem* parent;
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void* data;
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// callback related
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MenuItemCallback callback;
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void* callback_context;
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};
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MenuItem* menu_item_alloc() {
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MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
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return menu_item;
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}
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MenuItem* menu_item_alloc_menu(const char* label, Icon* icon) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeMenu;
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menu_item->label = label;
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menu_item->icon = icon;
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MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
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MenuItemArray_init(*items);
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menu_item->data = items;
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return menu_item;
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}
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MenuItem* menu_item_alloc_function(
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const char* label,
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Icon* icon,
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MenuItemCallback callback,
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void* context) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeFunction;
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menu_item->label = label;
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menu_item->icon = icon;
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menu_item->callback = callback;
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menu_item->callback_context = context;
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menu_item->parent = NULL;
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return menu_item;
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}
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void menu_item_release(MenuItem* menu_item) {
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furi_assert(menu_item);
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if(menu_item->type == MenuItemTypeMenu) {
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//TODO: iterate and release
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free(menu_item->data);
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}
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free(menu_item);
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}
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MenuItem* menu_item_get_parent(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->parent;
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}
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void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeMenu);
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MenuItemArray_t* items = menu_item->data;
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sub_item->parent = menu_item;
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MenuItemArray_push_back(*items, sub_item);
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}
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uint8_t menu_item_get_type(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->type;
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}
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void menu_item_set_position(MenuItem* menu_item, size_t position) {
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furi_assert(menu_item);
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menu_item->position = position;
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}
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size_t menu_item_get_position(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->position;
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}
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void menu_item_set_window_position(MenuItem* menu_item, size_t window_position) {
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furi_assert(menu_item);
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menu_item->window_position = window_position;
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}
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size_t menu_item_get_window_position(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->window_position;
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}
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void menu_item_set_label(MenuItem* menu_item, const char* label) {
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furi_assert(menu_item);
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menu_item->label = label;
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}
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const char* menu_item_get_label(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->label;
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}
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void menu_item_set_icon(MenuItem* menu_item, Icon* icon) {
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furi_assert(menu_item);
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menu_item->icon = icon;
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}
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Icon* menu_item_get_icon(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->icon;
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}
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MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeMenu);
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return menu_item->data;
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}
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void menu_item_function_call(MenuItem* menu_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeFunction);
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if(menu_item->callback) menu_item->callback(menu_item->callback_context);
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}
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