flipperzero-firmware/applications/nfc/scenes/nfc_scene.c
gornekich 3571b58d0a
[FL-1448], [FL-1529] Introducing Scene Manager, NFC App refactoring and bug fixes (#575)
* gui: refactore ViewNavigator -> SceneManager
* view_dispatcher: remove scene controller, add custom and navigation cb
* scene_manager: rework scene controller, move AppScene from lib
* nfc: rework nfc scenes with new scene controller API
* view_dispatcher: crash on free if not all views were freed
* nfc: introduce scene declaration
* scene_manager: allocate and configure application scenes
* nfc: rework nfc with new Scene Manager API
* scene_manager: remove dublicated scene handlers allocation
* nfc: rework nfc app with new scene manager API
* view_dispatcher: add tick event
* scene_manager: add tick event type and handler
* nfc: rework notifications with tick event
* scene_manager: remove scene id from scene structure
* scene_manager: rename array -> stack, add documentation
* api-hal-nfc: remove listen activation processing
* nfc_scene_start: shorter submenu call
* nfc: fix nfc file name
* nfc: fix Retry in mifare ul success read
* nfc_cli: fix read timeout in nfc_detect CLI command

Co-authored-by: あく <alleteam@gmail.com>
2021-07-12 21:56:14 +03:00

31 lines
976 B
C
Executable File

#include "nfc_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const nfc_on_enter_handlers[])(void*) = {
#include "nfc_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const nfc_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "nfc_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const nfc_on_exit_handlers[])(void* context) = {
#include "nfc_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers nfc_scene_handlers = {
.on_enter_handlers = nfc_on_enter_handlers,
.on_event_handlers = nfc_on_event_handlers,
.on_exit_handlers = nfc_on_exit_handlers,
.scene_num = NfcSceneNum,
};