flipperzero-firmware/applications/irda/scene/irda-app-scene-universal-tv.cpp
Albert Kharisov c583cce5bd
[FL-1401] Add Universal TV remote (#539)
* Remove excess headers
* Add ButtonPanel
* Add Popup
* Move FileReader to standalone object
* Universal remote (part 1)
* Universal remote (part 2)
* Global rename tranciever/file_parser
* Compile assets
* syntax fix
* English: rename tranceiver to transceiver.

Co-authored-by: あく <alleteam@gmail.com>
2021-06-25 16:52:27 +03:00

62 lines
1.9 KiB
C++

#include "irda/scene/irda-app-scene.hpp"
#include "irda/irda-app.hpp"
void IrdaAppSceneUniversalTV::on_enter(IrdaApp* app) {
IrdaAppViewManager* view_manager = app->get_view_manager();
ButtonPanel* button_panel = view_manager->get_button_panel();
button_panel_reserve(button_panel, 2, 3);
int i = 0;
button_panel_add_item(
button_panel, i, 0, 0, 3, 19, I_Power_25x27, I_Power_hvr_25x27, irda_app_item_callback, app);
brute_force.add_record(i, "POWER");
++i;
button_panel_add_item(
button_panel, i, 1, 0, 36, 19, I_Mute_25x27, I_Mute_hvr_25x27, irda_app_item_callback, app);
brute_force.add_record(i, "MUTE");
++i;
button_panel_add_item(
button_panel,
i,
0,
1,
3,
66,
I_Vol_up_25x27,
I_Vol_up_hvr_25x27,
irda_app_item_callback,
app);
brute_force.add_record(i, "VOL+");
++i;
button_panel_add_item(
button_panel, i, 1, 1, 36, 66, I_Up_25x27, I_Up_hvr_25x27, irda_app_item_callback, app);
brute_force.add_record(i, "CH+");
++i;
button_panel_add_item(
button_panel,
i,
0,
2,
3,
98,
I_Vol_down_25x27,
I_Vol_down_hvr_25x27,
irda_app_item_callback,
app);
brute_force.add_record(i, "VOL-");
++i;
button_panel_add_item(
button_panel, i, 1, 2, 36, 98, I_Down_25x27, I_Down_hvr_25x27, irda_app_item_callback, app);
brute_force.add_record(i, "CH-");
button_panel_add_label(button_panel, 6, 11, FontPrimary, "TV remote");
button_panel_add_label(button_panel, 9, 64, FontSecondary, "Vol");
button_panel_add_label(button_panel, 43, 64, FontSecondary, "Ch");
view_manager->switch_to(IrdaAppViewManager::ViewType::ButtonPanel);
if(!brute_force.calculate_messages()) {
app->switch_to_previous_scene();
}
}