f11df49468
* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
108 lines
3.7 KiB
C
108 lines
3.7 KiB
C
#include "../ibutton_i.h"
|
|
#include <core/log.h>
|
|
#include <toolbox/path.h>
|
|
|
|
#define EMULATE_TIMEOUT_TICKS 10
|
|
|
|
static void ibutton_scene_emulate_callback(void* context, bool emulated) {
|
|
iButton* ibutton = context;
|
|
if(emulated) {
|
|
view_dispatcher_send_custom_event(
|
|
ibutton->view_dispatcher, iButtonCustomEventWorkerEmulated);
|
|
}
|
|
}
|
|
|
|
void ibutton_scene_emulate_on_enter(void* context) {
|
|
iButton* ibutton = context;
|
|
Widget* widget = ibutton->widget;
|
|
iButtonKey* key = ibutton->key;
|
|
|
|
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
|
|
|
FuriString* key_name;
|
|
key_name = furi_string_alloc();
|
|
if(furi_string_end_with(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
|
|
path_extract_filename(ibutton->file_path, key_name, true);
|
|
}
|
|
|
|
// check that stored key has name
|
|
if(!furi_string_empty(key_name)) {
|
|
ibutton_text_store_set(ibutton, "%s", furi_string_get_cstr(key_name));
|
|
} else {
|
|
// if not, show key data
|
|
switch(ibutton_key_get_type(key)) {
|
|
case iButtonKeyDS1990:
|
|
ibutton_text_store_set(
|
|
ibutton,
|
|
"%02X %02X %02X %02X\n%02X %02X %02X %02X",
|
|
key_data[0],
|
|
key_data[1],
|
|
key_data[2],
|
|
key_data[3],
|
|
key_data[4],
|
|
key_data[5],
|
|
key_data[6],
|
|
key_data[7]);
|
|
break;
|
|
case iButtonKeyCyfral:
|
|
ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
|
|
break;
|
|
case iButtonKeyMetakom:
|
|
ibutton_text_store_set(
|
|
ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
widget_add_string_multiline_element(
|
|
widget, 90, 10, AlignCenter, AlignTop, FontPrimary, "iButton\nemulating");
|
|
widget_add_icon_element(widget, 3, 10, &I_iButtonKey_49x44);
|
|
widget_add_text_box_element(
|
|
widget, 54, 39, 75, 22, AlignCenter, AlignCenter, ibutton->text_store, true);
|
|
|
|
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
|
|
|
|
ibutton_worker_emulate_set_callback(
|
|
ibutton->key_worker, ibutton_scene_emulate_callback, ibutton);
|
|
ibutton_worker_emulate_start(ibutton->key_worker, key);
|
|
|
|
furi_string_free(key_name);
|
|
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
|
|
}
|
|
|
|
bool ibutton_scene_emulate_on_event(void* context, SceneManagerEvent event) {
|
|
iButton* ibutton = context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeTick) {
|
|
uint32_t cnt = scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneEmulate);
|
|
if(cnt > 0) {
|
|
cnt--;
|
|
if(cnt == 0) {
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink);
|
|
}
|
|
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneEmulate, cnt);
|
|
}
|
|
consumed = true;
|
|
} else if(event.type == SceneManagerEventTypeCustom) {
|
|
consumed = true;
|
|
if(event.event == iButtonCustomEventWorkerEmulated) {
|
|
if(scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneEmulate) == 0) {
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
|
|
}
|
|
scene_manager_set_scene_state(
|
|
ibutton->scene_manager, iButtonSceneEmulate, EMULATE_TIMEOUT_TICKS);
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void ibutton_scene_emulate_on_exit(void* context) {
|
|
iButton* ibutton = context;
|
|
ibutton_worker_stop(ibutton->key_worker);
|
|
widget_reset(ibutton->widget);
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
|
}
|