b9a766d909
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
#include "../infrared_i.h"
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void infrared_scene_edit_delete_done_on_enter(void* context) {
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Infrared* infrared = context;
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Popup* popup = infrared->popup;
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popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
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popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
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popup_set_callback(popup, infrared_popup_closed_callback);
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popup_set_context(popup, context);
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popup_set_timeout(popup, 1500);
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popup_enable_timeout(popup);
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view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
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}
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bool infrared_scene_edit_delete_done_on_event(void* context, SceneManagerEvent event) {
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Infrared* infrared = context;
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SceneManager* scene_manager = infrared->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == InfraredCustomEventTypePopupClosed) {
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const InfraredEditTarget edit_target = infrared->app_state.edit_target;
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if(edit_target == InfraredEditTargetButton) {
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scene_manager_search_and_switch_to_previous_scene(
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scene_manager, InfraredSceneRemote);
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} else if(edit_target == InfraredEditTargetRemote) {
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const uint32_t possible_scenes[] = {InfraredSceneStart, InfraredSceneRemoteList};
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if(!scene_manager_search_and_switch_to_previous_scene_one_of(
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scene_manager, possible_scenes, COUNT_OF(possible_scenes))) {
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view_dispatcher_stop(infrared->view_dispatcher);
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}
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} else {
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furi_assert(0);
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}
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consumed = true;
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}
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}
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return consumed;
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}
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void infrared_scene_edit_delete_done_on_exit(void* context) {
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Infrared* infrared = context;
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UNUSED(infrared);
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}
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