bf8fd71c00
* nfc magic: introduce nfc app to work with magic cards * nfc: add nfc device functions to API * nfc magic: add bacis scenes * nfc magic: add wrong card and write confirm scenes * nfc magic: introduce magic lib * nfc magic: write magic lib * nfc magic: add write commands to magic lib * nfc magic: work on worker * furi_hal_nfc: add bits data exchage method to API * nfc magic: rework with new API * nfc magic: add check and wipe scenes * nfc magic: add icons, gui fixes * nfc: format python src Co-authored-by: あく <alleteam@gmail.com>
30 lines
904 B
C
30 lines
904 B
C
#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) NfcMagicScene##id,
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typedef enum {
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#include "nfc_magic_scene_config.h"
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NfcMagicSceneNum,
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} NfcMagicScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers nfc_magic_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "nfc_magic_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "nfc_magic_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "nfc_magic_scene_config.h"
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#undef ADD_SCENE
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