b3d8f0b950
* Power: change power_off signature to match implementation * Desktop: auto power off on first start screen and with ok button. Co-authored-by: SG <who.just.the.doctor@gmail.com>
63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
#pragma once
|
|
|
|
#include "desktop.h"
|
|
|
|
#include <furi.h>
|
|
#include <furi-hal.h>
|
|
|
|
#include <gui/gui.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/modules/popup.h>
|
|
#include <gui/modules/code_input.h>
|
|
#include <gui/scene_manager.h>
|
|
#include <assets_icons.h>
|
|
#include <storage/storage.h>
|
|
#include <power/power_service/power.h>
|
|
|
|
#include "views/desktop_main.h"
|
|
#include "views/desktop_first_start.h"
|
|
#include "views/desktop_lock_menu.h"
|
|
#include "views/desktop_locked.h"
|
|
#include "views/desktop_debug.h"
|
|
|
|
#include "scenes/desktop_scene.h"
|
|
#include "helpers/desktop_animation.h"
|
|
#include "desktop/desktop_settings/desktop_settings.h"
|
|
|
|
typedef enum {
|
|
DesktopViewMain,
|
|
DesktopViewLockMenu,
|
|
DesktopViewLocked,
|
|
DesktopViewDebug,
|
|
DesktopViewFirstStart,
|
|
DesktopViewHwMismatch,
|
|
DesktopViewPinSetup,
|
|
DesktopViewTotal,
|
|
} DesktopViewEnum;
|
|
|
|
struct Desktop {
|
|
// Scene
|
|
FuriThread* scene_thread;
|
|
// GUI
|
|
Gui* gui;
|
|
ViewDispatcher* view_dispatcher;
|
|
SceneManager* scene_manager;
|
|
|
|
DesktopFirstStartView* first_start_view;
|
|
Popup* hw_mismatch_popup;
|
|
DesktopMainView* main_view;
|
|
DesktopLockMenuView* lock_menu;
|
|
DesktopLockedView* locked_view;
|
|
DesktopDebugView* debug_view;
|
|
CodeInput* code_input;
|
|
|
|
DesktopSettings settings;
|
|
PinCode pincode_buffer;
|
|
|
|
ViewPort* lock_viewport;
|
|
};
|
|
|
|
Desktop* desktop_alloc();
|
|
|
|
void desktop_free(Desktop* desktop);
|