flipperzero-firmware/applications/main/nfc/scenes/nfc_scene_mf_ultralight_menu.c
Yukai Li 6b47bc1af4
Nfc: NTAG password auto capture (and other password-related changes) (#1843)
* nfc: MFUL minor cleanup
* nfc: Add mechanism to pass event data
* nfc: Add NTAG authentication event to emulation
* nfc: Rename enum member to align with existing convention
* nfc: Add function to determine whether MFUL is fully captured
* nfc: Fix emulation of incompletely-read password-protected MFUL
* nfc: Add reader password capture scene
* nfc: Set default MFUL password input to 0xFFFFFFFF
* nfc: Fix MFUL auth counter loading
* nfc: Be explicit about using manual auth method when using auto unlock
* nfc: Fill in MFUL has_auth when loading file
* nfc: Fix MFUL auth success usage, remove unused variable
* nfc: Display PWD and PACK in MFUL info if available
* nfc: Remove unnecessary include
* nfc: Add unlock options to loaded MFUL menu
* nfc: Move set default MFUL password. This way it can be edited if needed instead of reentered
* nfc: Fix unlock menu not maintaining selection index
* nfc: Move captured MFUL auth data from worker to device data
* nfc: Attempt to authenticate with default PWD when possible when reading NTAG
* nfc: Don't try to auth NTAG on read if we already authed
* nfc: Add title for all pages read but failed auth for NTAG auth
* nfc: Add faster auth callback patch
* lib: Remove scons submodule from index
* nfc: Revise MFUL unlock UI flow
* nfc: Disallow MFUL unlock with reader if card not read yet. Trying to read first results in either needing to make a new scene or badly jury rigging other scenes, so let's just not do that
* f7: Bump API symbols
* Format code

Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-11-29 03:16:22 +09:00

88 lines
2.9 KiB
C

#include "../nfc_i.h"
#include <dolphin/dolphin.h>
enum SubmenuIndex {
SubmenuIndexUnlock,
SubmenuIndexSave,
SubmenuIndexEmulate,
SubmenuIndexInfo,
};
void nfc_scene_mf_ultralight_menu_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
}
void nfc_scene_mf_ultralight_menu_on_enter(void* context) {
Nfc* nfc = context;
Submenu* submenu = nfc->submenu;
MfUltralightData* data = &nfc->dev->dev_data.mf_ul_data;
if(!mf_ul_is_full_capture(data)) {
submenu_add_item(
submenu,
"Unlock",
SubmenuIndexUnlock,
nfc_scene_mf_ultralight_menu_submenu_callback,
nfc);
}
submenu_add_item(
submenu, "Save", SubmenuIndexSave, nfc_scene_mf_ultralight_menu_submenu_callback, nfc);
submenu_add_item(
submenu,
"Emulate",
SubmenuIndexEmulate,
nfc_scene_mf_ultralight_menu_submenu_callback,
nfc);
submenu_add_item(
submenu, "Info", SubmenuIndexInfo, nfc_scene_mf_ultralight_menu_submenu_callback, nfc);
submenu_set_selected_item(
nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightMenu));
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
}
bool nfc_scene_mf_ultralight_menu_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexSave) {
nfc->dev->format = NfcDeviceSaveFormatMifareUl;
// Clear device name
nfc_device_set_name(nfc->dev, "");
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
consumed = true;
} else if(event.event == SubmenuIndexEmulate) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightEmulate);
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
DOLPHIN_DEED(DolphinDeedNfcAddEmulate);
} else {
DOLPHIN_DEED(DolphinDeedNfcEmulate);
}
consumed = true;
} else if(event.event == SubmenuIndexUnlock) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockMenu);
consumed = true;
} else if(event.event == SubmenuIndexInfo) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcDataInfo);
consumed = true;
}
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneMfUltralightMenu, event.event);
} else if(event.type == SceneManagerEventTypeBack) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
}
return consumed;
}
void nfc_scene_mf_ultralight_menu_on_exit(void* context) {
Nfc* nfc = context;
// Clear view
submenu_reset(nfc->submenu);
}