2daf65b62b
* Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
#pragma once
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#include <map>
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#include <list>
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#include "lf-rfid-view-manager.h"
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#include "scene/lf-rfid-scene-start.h"
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#include "scene/lf-rfid-scene-emulate-indala.h"
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#include "scene/lf-rfid-scene-emulate-hid.h"
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#include "scene/lf-rfid-scene-emulate-emmarine.h"
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#include "scene/lf-rfid-scene-read-normal.h"
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#include "scene/lf-rfid-scene-read-indala.h"
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#include "scene/lf-rfid-scene-tune.h"
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#include "scene/lf-rfid-scene-write.h"
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#include "helpers/rfid-reader.h"
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#include "helpers/rfid-timer-emulator.h"
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#include <notification/notification-messages.h>
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class LfrfidApp {
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public:
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void run(void);
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LfrfidApp();
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~LfrfidApp();
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enum class Scene : uint8_t {
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Exit,
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Start,
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ReadNormal,
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ReadIndala,
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EmulateIndala,
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EmulateHID,
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EmulateEM,
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Tune,
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Write,
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};
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LfrfidAppViewManager* get_view_manager();
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void switch_to_next_scene(Scene index);
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void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
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bool switch_to_previous_scene(uint8_t count = 1);
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Scene get_previous_scene();
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void notify_green_blink();
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void notify_success();
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char* get_text_store();
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uint8_t get_text_store_size();
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void set_text_store(const char* text...);
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RfidReader* get_reader();
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RfidTimerEmulator* get_emulator();
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RfidWriter* get_writer();
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private:
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std::list<Scene> previous_scenes_list = {Scene::Exit};
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Scene current_scene = Scene::Start;
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LfrfidAppViewManager view;
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std::map<Scene, LfrfidScene*> scenes = {
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{Scene::Start, new LfrfidSceneStart()},
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{Scene::ReadNormal, new LfrfidSceneReadNormal()},
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{Scene::ReadIndala, new LfrfidSceneReadIndala()},
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{Scene::EmulateIndala, new LfrfidSceneEmulateIndala()},
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{Scene::EmulateHID, new LfrfidSceneEmulateHID()},
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{Scene::EmulateEM, new LfrfidSceneEmulateEMMarine()},
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{Scene::Tune, new LfrfidSceneTune()},
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{Scene::Write, new LfrfidSceneWrite()},
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};
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static const uint8_t text_store_size = 128;
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char text_store[text_store_size + 1];
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NotificationApp* notification;
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RfidReader reader;
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RfidTimerEmulator emulator;
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RfidWriter writer;
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}; |