389ff92cc1
* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
435 lines
17 KiB
C
435 lines
17 KiB
C
#include "animation_manager.h"
|
|
#include "furi_hal_delay.h"
|
|
#include "portmacro.h"
|
|
#include "views/bubble_animation_view.h"
|
|
#include "animation_storage.h"
|
|
|
|
#include <cmsis_os2.h>
|
|
#include <dolphin/dolphin.h>
|
|
#include <furi/check.h>
|
|
#include <furi/pubsub.h>
|
|
#include <furi/record.h>
|
|
#include <m-string.h>
|
|
#include <power/power_service/power.h>
|
|
#include <stdint.h>
|
|
#include <storage/storage.h>
|
|
#include <dolphin/dolphin_i.h>
|
|
#include <storage/filesystem_api_defines.h>
|
|
|
|
#define TAG "AnimationManager"
|
|
|
|
typedef enum {
|
|
AnimationManagerStateIdle,
|
|
AnimationManagerStateBlocked,
|
|
AnimationManagerStateFreezedIdle,
|
|
AnimationManagerStateFreezedBlocked,
|
|
} AnimationManagerState;
|
|
|
|
struct AnimationManager {
|
|
bool sd_show_url;
|
|
bool sd_shown_no_db;
|
|
bool sd_shown_sd_ok;
|
|
AnimationManagerState state;
|
|
FuriPubSubSubscription* pubsub_subscription_storage;
|
|
FuriPubSubSubscription* pubsub_subscription_dolphin;
|
|
BubbleAnimationView* animation_view;
|
|
osTimerId_t idle_animation_timer;
|
|
StorageAnimation* current_animation;
|
|
AnimationManagerInteractCallback interact_callback;
|
|
AnimationManagerSetNewIdleAnimationCallback new_idle_callback;
|
|
AnimationManagerSetNewIdleAnimationCallback check_blocking_callback;
|
|
void* context;
|
|
string_t freezed_animation_name;
|
|
int32_t freezed_animation_time_left;
|
|
};
|
|
|
|
static StorageAnimation*
|
|
animation_manager_select_idle_animation(AnimationManager* animation_manager);
|
|
static void animation_manager_replace_current_animation(
|
|
AnimationManager* animation_manager,
|
|
StorageAnimation* storage_animation);
|
|
static void animation_manager_start_new_idle(AnimationManager* animation_manager);
|
|
static bool animation_manager_check_blocking(AnimationManager* animation_manager);
|
|
|
|
void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
|
|
furi_assert(animation_manager);
|
|
animation_manager->context = context;
|
|
}
|
|
|
|
void animation_manager_set_new_idle_callback(
|
|
AnimationManager* animation_manager,
|
|
AnimationManagerSetNewIdleAnimationCallback callback) {
|
|
furi_assert(animation_manager);
|
|
animation_manager->new_idle_callback = callback;
|
|
}
|
|
|
|
void animation_manager_set_check_callback(
|
|
AnimationManager* animation_manager,
|
|
AnimationManagerCheckBlockingCallback callback) {
|
|
furi_assert(animation_manager);
|
|
animation_manager->check_blocking_callback = callback;
|
|
}
|
|
|
|
void animation_manager_set_interact_callback(
|
|
AnimationManager* animation_manager,
|
|
AnimationManagerInteractCallback callback) {
|
|
furi_assert(animation_manager);
|
|
animation_manager->interact_callback = callback;
|
|
}
|
|
|
|
static void animation_manager_check_blocking_callback(const void* message, void* context) {
|
|
furi_assert(context);
|
|
AnimationManager* animation_manager = context;
|
|
if(animation_manager->check_blocking_callback) {
|
|
animation_manager->check_blocking_callback(animation_manager->context);
|
|
}
|
|
}
|
|
|
|
static void animation_manager_timer_callback(void* context) {
|
|
furi_assert(context);
|
|
AnimationManager* animation_manager = context;
|
|
if(animation_manager->new_idle_callback) {
|
|
animation_manager->new_idle_callback(animation_manager->context);
|
|
}
|
|
}
|
|
|
|
static void animation_manager_interact_callback(void* context) {
|
|
furi_assert(context);
|
|
AnimationManager* animation_manager = context;
|
|
if(animation_manager->interact_callback) {
|
|
animation_manager->interact_callback(animation_manager->context);
|
|
}
|
|
}
|
|
|
|
/* reaction to animation_manager->interact_callback() */
|
|
void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
if(animation_manager->state == AnimationManagerStateIdle) {
|
|
animation_manager_check_blocking(animation_manager);
|
|
}
|
|
}
|
|
|
|
/* reaction to animation_manager->new_idle_callback() */
|
|
void animation_manager_new_idle_process(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
if(animation_manager->state == AnimationManagerStateIdle) {
|
|
animation_manager_start_new_idle(animation_manager);
|
|
}
|
|
}
|
|
|
|
/* reaction to animation_manager->check_blocking_callback() */
|
|
void animation_manager_interact_process(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
if(animation_manager->state == AnimationManagerStateBlocked) {
|
|
/* check if new blocking animation has to be displayed */
|
|
bool blocked = animation_manager_check_blocking(animation_manager);
|
|
if(!blocked) {
|
|
animation_manager_start_new_idle(animation_manager);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void animation_manager_start_new_idle(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
StorageAnimation* new_animation = animation_manager_select_idle_animation(animation_manager);
|
|
animation_manager_replace_current_animation(animation_manager, new_animation);
|
|
const BubbleAnimation* bubble_animation =
|
|
animation_storage_get_bubble_animation(animation_manager->current_animation);
|
|
animation_manager->state = AnimationManagerStateIdle;
|
|
osTimerStart(animation_manager->idle_animation_timer, bubble_animation->duration * 1000);
|
|
}
|
|
|
|
static bool animation_manager_check_blocking(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
StorageAnimation* blocking_animation = NULL;
|
|
Storage* storage = furi_record_open("storage");
|
|
FS_Error sd_status = storage_sd_status(storage);
|
|
|
|
if(sd_status == FSE_INTERNAL) {
|
|
blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
|
|
} else if(sd_status == FSE_NOT_READY) {
|
|
animation_manager->sd_shown_sd_ok = false;
|
|
animation_manager->sd_shown_no_db = false;
|
|
} else if(sd_status == FSE_OK) {
|
|
if(!animation_manager->sd_shown_sd_ok) {
|
|
blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
|
|
animation_manager->sd_shown_sd_ok = true;
|
|
} else if(!animation_manager->sd_shown_no_db) {
|
|
bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
|
|
if(!db_exists) {
|
|
blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
|
|
animation_manager->sd_shown_no_db = true;
|
|
animation_manager->sd_show_url = true;
|
|
}
|
|
} else if(animation_manager->sd_show_url) {
|
|
blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
|
|
animation_manager->sd_show_url = false;
|
|
}
|
|
}
|
|
|
|
Dolphin* dolphin = furi_record_open("dolphin");
|
|
DolphinStats stats = dolphin_stats(dolphin);
|
|
furi_record_close("dolphin");
|
|
if(!blocking_animation && stats.level_up_is_pending) {
|
|
blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
|
|
}
|
|
|
|
if(blocking_animation) {
|
|
osTimerStop(animation_manager->idle_animation_timer);
|
|
animation_manager_replace_current_animation(animation_manager, blocking_animation);
|
|
/* no starting timer because its blocking animation */
|
|
animation_manager->state = AnimationManagerStateBlocked;
|
|
}
|
|
|
|
furi_record_close("storage");
|
|
|
|
return !!blocking_animation;
|
|
}
|
|
|
|
static void animation_manager_replace_current_animation(
|
|
AnimationManager* animation_manager,
|
|
StorageAnimation* storage_animation) {
|
|
furi_assert(storage_animation);
|
|
StorageAnimation* previous_animation = animation_manager->current_animation;
|
|
|
|
const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
|
|
bubble_animation_view_set_animation(animation_manager->animation_view, animation);
|
|
const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
|
|
FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
|
|
animation_manager->current_animation = storage_animation;
|
|
|
|
if(previous_animation) {
|
|
animation_storage_free_storage_animation(&previous_animation);
|
|
}
|
|
}
|
|
|
|
AnimationManager* animation_manager_alloc(void) {
|
|
animation_storage_initialize_internal_animations();
|
|
AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
|
|
animation_manager->animation_view = bubble_animation_view_alloc();
|
|
string_init(animation_manager->freezed_animation_name);
|
|
|
|
animation_manager->idle_animation_timer =
|
|
osTimerNew(animation_manager_timer_callback, osTimerOnce, animation_manager, NULL);
|
|
bubble_animation_view_set_interact_callback(
|
|
animation_manager->animation_view, animation_manager_interact_callback, animation_manager);
|
|
|
|
Storage* storage = furi_record_open("storage");
|
|
animation_manager->pubsub_subscription_storage = furi_pubsub_subscribe(
|
|
storage_get_pubsub(storage), animation_manager_check_blocking_callback, animation_manager);
|
|
furi_record_close("storage");
|
|
|
|
Dolphin* dolphin = furi_record_open("dolphin");
|
|
animation_manager->pubsub_subscription_dolphin = furi_pubsub_subscribe(
|
|
dolphin_get_pubsub(dolphin), animation_manager_check_blocking_callback, animation_manager);
|
|
furi_record_close("dolphin");
|
|
|
|
animation_manager->sd_shown_sd_ok = true;
|
|
if(!animation_manager_check_blocking(animation_manager)) {
|
|
animation_manager_start_new_idle(animation_manager);
|
|
}
|
|
|
|
return animation_manager;
|
|
}
|
|
|
|
void animation_manager_free(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
Dolphin* dolphin = furi_record_open("dolphin");
|
|
furi_pubsub_unsubscribe(
|
|
dolphin_get_pubsub(dolphin), animation_manager->pubsub_subscription_dolphin);
|
|
furi_record_close("dolphin");
|
|
|
|
Storage* storage = furi_record_open("storage");
|
|
furi_pubsub_unsubscribe(
|
|
storage_get_pubsub(storage), animation_manager->pubsub_subscription_storage);
|
|
furi_record_close("storage");
|
|
|
|
string_clear(animation_manager->freezed_animation_name);
|
|
bubble_animation_view_free(animation_manager->animation_view);
|
|
osTimerDelete(animation_manager->idle_animation_timer);
|
|
}
|
|
|
|
View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
|
|
return bubble_animation_get_view(animation_manager->animation_view);
|
|
}
|
|
|
|
static StorageAnimation*
|
|
animation_manager_select_idle_animation(AnimationManager* animation_manager) {
|
|
StorageAnimationList_t animation_list;
|
|
StorageAnimationList_init(animation_list);
|
|
animation_storage_fill_animation_list(&animation_list);
|
|
|
|
Power* power = furi_record_open("power");
|
|
bool battery_is_well = power_is_battery_healthy(power);
|
|
furi_record_close("power");
|
|
|
|
Storage* storage = furi_record_open("storage");
|
|
FS_Error sd_status = storage_sd_status(storage);
|
|
furi_record_close("storage");
|
|
|
|
Dolphin* dolphin = furi_record_open("dolphin");
|
|
DolphinStats stats = dolphin_stats(dolphin);
|
|
uint32_t whole_weight = 0;
|
|
|
|
StorageAnimationList_it_t it;
|
|
for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
|
|
StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
|
|
const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
|
|
bool skip_animation = false;
|
|
if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
|
|
skip_animation = true;
|
|
} else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
|
|
skip_animation = true;
|
|
} else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
|
|
skip_animation = true;
|
|
} else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
|
|
skip_animation = true;
|
|
}
|
|
|
|
if(skip_animation) {
|
|
animation_storage_free_storage_animation(&storage_animation);
|
|
/* remove and increase iterator */
|
|
StorageAnimationList_remove(animation_list, it);
|
|
} else {
|
|
whole_weight += meta->weight;
|
|
StorageAnimationList_next(it);
|
|
}
|
|
}
|
|
|
|
uint32_t lucky_number = random() % whole_weight;
|
|
uint32_t weight = 0;
|
|
|
|
StorageAnimation* selected = NULL;
|
|
for
|
|
M_EACH(item, animation_list, StorageAnimationList_t) {
|
|
if(lucky_number < weight) {
|
|
break;
|
|
}
|
|
weight += animation_storage_get_meta(*item)->weight;
|
|
selected = *item;
|
|
}
|
|
|
|
for
|
|
M_EACH(item, animation_list, StorageAnimationList_t) {
|
|
if(*item != selected) {
|
|
animation_storage_free_storage_animation(item);
|
|
}
|
|
}
|
|
|
|
StorageAnimationList_clear(animation_list);
|
|
furi_record_close("dolphin");
|
|
|
|
/* cache animation, if failed - choose reliable animation */
|
|
if(!animation_storage_get_bubble_animation(selected)) {
|
|
const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
|
|
FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
|
|
animation_storage_free_storage_animation(&selected);
|
|
selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
|
|
}
|
|
|
|
furi_assert(selected);
|
|
return selected;
|
|
}
|
|
|
|
void animation_manager_unload_and_stall_animation(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
furi_assert(animation_manager->current_animation);
|
|
furi_assert(!string_size(animation_manager->freezed_animation_name));
|
|
furi_assert(
|
|
(animation_manager->state == AnimationManagerStateIdle) ||
|
|
(animation_manager->state == AnimationManagerStateBlocked));
|
|
|
|
if(animation_manager->state == AnimationManagerStateBlocked) {
|
|
animation_manager->state = AnimationManagerStateFreezedBlocked;
|
|
} else if(animation_manager->state == AnimationManagerStateIdle) {
|
|
animation_manager->state = AnimationManagerStateFreezedIdle;
|
|
|
|
animation_manager->freezed_animation_time_left =
|
|
xTimerGetExpiryTime(animation_manager->idle_animation_timer) - xTaskGetTickCount();
|
|
if(animation_manager->freezed_animation_time_left < 0) {
|
|
animation_manager->freezed_animation_time_left = 0;
|
|
}
|
|
osTimerStop(animation_manager->idle_animation_timer);
|
|
} else {
|
|
furi_assert(0);
|
|
}
|
|
|
|
StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
|
|
/* copy str, not move, because it can be internal animation */
|
|
string_set(animation_manager->freezed_animation_name, meta->name);
|
|
|
|
bubble_animation_freeze(animation_manager->animation_view);
|
|
animation_storage_free_storage_animation(&animation_manager->current_animation);
|
|
}
|
|
|
|
void animation_manager_load_and_continue_animation(AnimationManager* animation_manager) {
|
|
furi_assert(animation_manager);
|
|
furi_assert(!animation_manager->current_animation);
|
|
furi_assert(string_size(animation_manager->freezed_animation_name));
|
|
furi_assert(
|
|
(animation_manager->state == AnimationManagerStateFreezedIdle) ||
|
|
(animation_manager->state == AnimationManagerStateFreezedBlocked));
|
|
|
|
if(animation_manager->state == AnimationManagerStateFreezedBlocked) {
|
|
StorageAnimation* restore_animation = animation_storage_find_animation(
|
|
string_get_cstr(animation_manager->freezed_animation_name));
|
|
/* all blocked animations must be in flipper -> we can
|
|
* always find blocking animation */
|
|
furi_assert(restore_animation);
|
|
animation_manager_replace_current_animation(animation_manager, restore_animation);
|
|
animation_manager->state = AnimationManagerStateBlocked;
|
|
} else if(animation_manager->state == AnimationManagerStateFreezedIdle) {
|
|
/* check if we missed some system notifications, and set current_animation */
|
|
bool blocked = animation_manager_check_blocking(animation_manager);
|
|
if(!blocked) {
|
|
/* if no blocking - try restore last one idle */
|
|
StorageAnimation* restore_animation = animation_storage_find_animation(
|
|
string_get_cstr(animation_manager->freezed_animation_name));
|
|
if(restore_animation) {
|
|
animation_manager_replace_current_animation(animation_manager, restore_animation);
|
|
animation_manager->state = AnimationManagerStateIdle;
|
|
|
|
if(animation_manager->freezed_animation_time_left) {
|
|
osTimerStart(
|
|
animation_manager->idle_animation_timer,
|
|
animation_manager->freezed_animation_time_left);
|
|
} else {
|
|
const BubbleAnimation* animation = animation_storage_get_bubble_animation(
|
|
animation_manager->current_animation);
|
|
osTimerStart(
|
|
animation_manager->idle_animation_timer, animation->duration * 1000);
|
|
}
|
|
} else {
|
|
FURI_LOG_E(
|
|
TAG,
|
|
"Failed to restore \'%s\'",
|
|
string_get_cstr(animation_manager->freezed_animation_name));
|
|
}
|
|
}
|
|
} else {
|
|
/* Unknown state is an error. But not in release version.*/
|
|
furi_assert(0);
|
|
}
|
|
|
|
/* if can't restore previous animation - select new */
|
|
if(!animation_manager->current_animation) {
|
|
animation_manager_start_new_idle(animation_manager);
|
|
}
|
|
FURI_LOG_D(
|
|
TAG,
|
|
"Load & Continue with \'%s\'",
|
|
string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
|
|
|
|
bubble_animation_unfreeze(animation_manager->animation_view);
|
|
string_reset(animation_manager->freezed_animation_name);
|
|
furi_assert(animation_manager->current_animation);
|
|
}
|