flipperzero-firmware/applications/desktop/helpers/desktop_animation.c
its your bedtime 5dbfe3d90a
Dolphin_srv timestamp and butthurt; Desktop_srv refactoring (#750)
* dolphin_srv: save timestamp on deed; desktop_srv minor refactoring
* dolphin_srv timegated butthurt increse, desktop refactoring
* desktop app: update debug screen
* remove debug logging
* increasing icounter affects butthurt value
* Dolphin: correct error message on DolphinStore load

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-07 16:32:37 +03:00

27 lines
837 B
C

#include "desktop_animation.h"
static const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
const Icon* desktop_get_icon() {
uint8_t new = 0;
#if 0
// checking dolphin state here to choose appropriate animation
Dolphin* dolphin = furi_record_open("dolphin");
DolphinStats stats = dolphin_stats(dolphin);
float timediff = fabs(difftime(stats.timestamp, dolphin_state_timestamp()));
FURI_LOG_I("desktop-animation", "background change");
FURI_LOG_I("desktop-animation", "icounter: %d", stats.icounter);
FURI_LOG_I("desktop-animation", "butthurt: %d", stats.butthurt);
FURI_LOG_I("desktop-animation", "time since deeed: %.0f", timediff);
#endif
if((random() % 100) > 50) { // temp rnd selection
new = random() % COUNT_OF(idle_scenes);
}
return idle_scenes[new];
}