flipperzero-firmware/applications/ibutton/ibutton_mode_template.h
2020-11-16 21:21:58 +10:00

12 lines
318 B
C++

#pragma once
// template for modes
template <class TState, class TEvents> class AppTemplateMode {
public:
const char* name;
virtual void event(TEvents* event, TState* state) = 0;
virtual void render(CanvasApi* canvas, TState* state) = 0;
virtual void acquire() = 0;
virtual void release() = 0;
};