779d319069
* RFID and iButton gui update * Grammar nazi: readed -> read * Grammar nazi pt.2: writed -> written Co-authored-by: あく <alleteam@gmail.com>
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
#include "lfrfid_app_scene_save_success.h"
|
|
#include <gui/scene_manager.h>
|
|
#include <dolphin/dolphin.h>
|
|
#include <stdint.h>
|
|
|
|
void LfRfidAppSceneSaveSuccess::on_enter(LfRfidApp* app, bool need_restore) {
|
|
auto popup = app->view_controller.get<PopupVM>();
|
|
|
|
DOLPHIN_DEED(DolphinDeedRfidSave);
|
|
popup->set_icon(32, 5, &I_DolphinNice_96x59);
|
|
popup->set_header("Saved!", 5, 7, AlignLeft, AlignTop);
|
|
popup->set_context(app);
|
|
popup->set_callback(LfRfidAppSceneSaveSuccess::timeout_callback);
|
|
popup->set_timeout(1500);
|
|
popup->enable_timeout();
|
|
|
|
app->view_controller.switch_to<PopupVM>();
|
|
}
|
|
|
|
bool LfRfidAppSceneSaveSuccess::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
|
|
bool consumed = false;
|
|
|
|
if(event->type == LfRfidApp::EventType::Back) {
|
|
bool result = app->scene_controller.has_previous_scene(
|
|
{LfRfidApp::SceneType::ReadKeyMenu, LfRfidApp::SceneType::SelectKey});
|
|
|
|
if(result) {
|
|
app->scene_controller.search_and_switch_to_previous_scene(
|
|
{LfRfidApp::SceneType::ReadKeyMenu, LfRfidApp::SceneType::SelectKey});
|
|
} else {
|
|
app->scene_controller.search_and_switch_to_another_scene(
|
|
{LfRfidApp::SceneType::SaveType}, LfRfidApp::SceneType::SelectKey);
|
|
}
|
|
|
|
consumed = true;
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void LfRfidAppSceneSaveSuccess::on_exit(LfRfidApp* app) {
|
|
app->view_controller.get<PopupVM>()->clean();
|
|
}
|
|
|
|
void LfRfidAppSceneSaveSuccess::timeout_callback(void* context) {
|
|
LfRfidApp* app = static_cast<LfRfidApp*>(context);
|
|
LfRfidApp::Event event;
|
|
event.type = LfRfidApp::EventType::Back;
|
|
app->view_controller.send_event(&event);
|
|
}
|