flipperzero-firmware/applications/gui/icon.h
its your bedtime 372710c31a
[FL-1019] New main screen and graphics (#389)
* new status bar, lock menu and dolphin activities screen

* lock icon indication 

* main screen animation, basic scene switching

* level progression calculations based on icounter value 

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-03-25 20:48:58 +03:00

62 lines
905 B
C

#pragma once
#include <stdint.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct IconData IconData;
typedef struct Icon Icon;
/*
* Allocate icon instance with const icon data.
* always returns Icon or stops system if not enough memory
*/
Icon* icon_alloc(const IconData* data);
/*
* Release icon instance
*/
void icon_free(Icon* icon);
/*
* Get icon width
*/
uint8_t icon_get_width(Icon* icon);
/*
* Get icon height
*/
uint8_t icon_get_height(Icon* icon);
/*
* Check if icon is animated
*/
bool icon_is_animated(Icon* icon);
/*
* Start icon animation
*/
void icon_start_animation(Icon* icon);
/*
* Stop icon animation
*/
void icon_stop_animation(Icon* icon);
/*
* Get current frame
*/
uint8_t icon_get_current_frame(Icon* icon);
/*
* Returns true if current frame is a last one
*/
bool icon_is_last_frame(Icon* icon);
#ifdef __cplusplus
}
#endif