820afd2aec
* Mifare Classic 1/4K, 4/7b uid, NFC-A: NFC-A is not complete yet, as there are no 4b uid tests. Also, Mifare Classic tests don't cover the key cache yet. * NFC unit tests require access to the NFC app * Made nfc_device_save accept full path as an argument * Move from cstrs to furi strings and fix logic * nfc tests: fix memory leak * nfc: add mf_classic_get_total_blocks() to API * nfc tests: simplify nfc tests * nfc: fix memory leak in shadow file saving * nfc: fix set uid scene * nfc: fix saving files * nfc: fix preload nfc file path * nfc: remove comments Co-authored-by: Sergey Gavrilov <who.just.the.doctor@gmail.com> Co-authored-by: gornekich <n.gorbadey@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
69 lines
2.1 KiB
C
69 lines
2.1 KiB
C
#include "../nfc_i.h"
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#define NFC_MF_UL_DATA_NOT_CHANGED (0UL)
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#define NFC_MF_UL_DATA_CHANGED (1UL)
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bool nfc_mf_ultralight_emulate_worker_callback(NfcWorkerEvent event, void* context) {
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UNUSED(event);
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Nfc* nfc = context;
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneMfUltralightEmulate, NFC_MF_UL_DATA_CHANGED);
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return true;
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}
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void nfc_scene_mf_ultralight_emulate_on_enter(void* context) {
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Nfc* nfc = context;
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// Setup view
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Popup* popup = nfc->popup;
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if(strcmp(nfc->dev->dev_name, "")) {
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nfc_text_store_set(nfc, "Emulating\n%s", nfc->dev->dev_name);
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} else {
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nfc_text_store_set(nfc, "Emulating\nMf Ultralight", nfc->dev->dev_name);
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}
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popup_set_icon(popup, 0, 3, &I_RFIDDolphinSend_97x61);
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popup_set_header(popup, nfc->text_store, 56, 31, AlignLeft, AlignTop);
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// Setup and start worker
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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nfc_worker_start(
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nfc->worker,
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NfcWorkerStateMfUltralightEmulate,
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&nfc->dev->dev_data,
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nfc_mf_ultralight_emulate_worker_callback,
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nfc);
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nfc_blink_emulate_start(nfc);
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}
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bool nfc_scene_mf_ultralight_emulate_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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// Stop worker
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nfc_worker_stop(nfc->worker);
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// Check if data changed and save in shadow file
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if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfUltralightEmulate) ==
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NFC_MF_UL_DATA_CHANGED) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneMfUltralightEmulate, NFC_MF_UL_DATA_NOT_CHANGED);
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// Save shadow file
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if(furi_string_size(nfc->dev->load_path)) {
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nfc_device_save_shadow(nfc->dev, furi_string_get_cstr(nfc->dev->load_path));
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}
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}
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consumed = false;
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}
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return consumed;
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}
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void nfc_scene_mf_ultralight_emulate_on_exit(void* context) {
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Nfc* nfc = context;
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// Clear view
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popup_reset(nfc->popup);
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nfc_blink_stop(nfc);
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}
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