3571b58d0a
* gui: refactore ViewNavigator -> SceneManager * view_dispatcher: remove scene controller, add custom and navigation cb * scene_manager: rework scene controller, move AppScene from lib * nfc: rework nfc scenes with new scene controller API * view_dispatcher: crash on free if not all views were freed * nfc: introduce scene declaration * scene_manager: allocate and configure application scenes * nfc: rework nfc with new Scene Manager API * scene_manager: remove dublicated scene handlers allocation * nfc: rework nfc app with new scene manager API * view_dispatcher: add tick event * scene_manager: add tick event type and handler * nfc: rework notifications with tick event * scene_manager: remove scene id from scene structure * scene_manager: rename array -> stack, add documentation * api-hal-nfc: remove listen activation processing * nfc_scene_start: shorter submenu call * nfc: fix nfc file name * nfc: fix Retry in mifare ul success read * nfc_cli: fix read timeout in nfc_detect CLI command Co-authored-by: あく <alleteam@gmail.com>
76 lines
2.8 KiB
C
Executable File
76 lines
2.8 KiB
C
Executable File
#include "../nfc_i.h"
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enum SubmenuIndex {
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SubmenuIndexRead,
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SubmenuIndexRunScript,
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SubmenuIndexSaved,
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SubmenuIndexAddManualy,
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SubmenuIndexDebug,
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};
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void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
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}
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const void nfc_scene_start_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(
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submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu,
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"Run special action",
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SubmenuIndexRunScript,
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nfc_scene_start_submenu_callback,
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nfc);
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submenu_add_item(
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submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
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view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
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}
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const bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexRead) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCard);
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return true;
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} else if(event.event == SubmenuIndexRunScript) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneStart, SubmenuIndexRunScript);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneScriptsMenu);
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return true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
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return true;
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} else if(event.event == SubmenuIndexAddManualy) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManualy);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
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return true;
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} else if(event.event == SubmenuIndexDebug) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneDebugMenu);
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return true;
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}
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}
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return false;
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}
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const void nfc_scene_start_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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submenu_clean(nfc->submenu);
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}
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