flipperzero-firmware/applications/gui/view_dispatcher.h
gornekich 8605f53c28
view_dispatcher: add custom events (#526)
Co-authored-by: あく <alleteam@gmail.com>
2021-06-20 11:15:48 +03:00

95 lines
2.6 KiB
C
Executable File

#pragma once
#include "view.h"
#include "gui.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Prototype for custom event callback
*/
typedef void (*CustomEventCallback)(uint32_t custom_event, void* context);
/** ViewDispatcher view_port placement
*/
typedef enum {
ViewDispatcherTypeNone, /**< Special layer for internal use only */
ViewDispatcherTypeWindow, /**< Main view_port layer, status bar is shown */
ViewDispatcherTypeFullscreen /**< Fullscreen view_port layer */
} ViewDispatcherType;
typedef struct ViewDispatcher ViewDispatcher;
/** Allocate ViewDispatcher instance
* @return pointer to ViewDispatcher instance
*/
ViewDispatcher* view_dispatcher_alloc();
/** Free ViewDispatcher instance
* @param view_dispatcher pointer to ViewDispatcher
*/
void view_dispatcher_free(ViewDispatcher* view_dispatcher);
/** Enable queue support
* If queue enabled all input and custom events will be dispatched throw internal queue
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher);
/** Set custom event callback
* Custom callback is called when custom event in internal queue received
*/
void view_dispatcher_set_custom_callback(
ViewDispatcher* view_dispatcher,
CustomEventCallback callback,
void* context);
/** Send custom event
*/
void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
/** Run ViewDispatcher
* Use only after queue enabled
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_run(ViewDispatcher* view_dispatcher);
/** Stop ViewDispatcher
* Use only after queue enabled
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_stop(ViewDispatcher* view_dispatcher);
/** Add view to ViewDispatcher
* @param view_dispatcher, ViewDispatcher instance
* @param view_id View id to register
* @param view View instance
*/
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
/** Remove view from ViewDispatcher
* @param view_dispatcher ViewDispatcher instance
* @param view_id View id to remove
*/
void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
/** Switch to View
* @param view_dispatcher ViewDispatcher instance
* @param view_id View id to register
*/
void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
/** Attach ViewDispatcher to GUI
* @param view_dispatcher ViewDispatcher instance
* @param gui GUI instance to attach to
*/
void view_dispatcher_attach_to_gui(
ViewDispatcher* view_dispatcher,
Gui* gui,
ViewDispatcherType type);
#ifdef __cplusplus
}
#endif