26c53f3dfd
* SubGhz: rename save_raw -> read_raw * SubGhz: add manually saving files to read_raw, confirming that saving is unnecessary, refactoring * Format sources * SubGhz: fix runglish Co-authored-by: あく <alleteam@gmail.com>
73 lines
2.4 KiB
C
73 lines
2.4 KiB
C
#include "../subghz_i.h"
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#include <lib/toolbox/random_name.h>
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#include "file-worker.h"
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#include "../helpers/subghz_custom_event.h"
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void subghz_scene_save_name_text_input_callback(void* context) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubghzCustomEventSceneSaveName);
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}
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void subghz_scene_save_name_on_enter(void* context) {
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SubGhz* subghz = context;
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// Setup view
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TextInput* text_input = subghz->text_input;
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bool dev_name_empty = false;
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if(!strcmp(subghz->file_name, "")) {
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set_random_name(subghz->file_name, sizeof(subghz->file_name));
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dev_name_empty = true;
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} else {
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memcpy(subghz->file_name_tmp, subghz->file_name, strlen(subghz->file_name));
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAWMenu) ==
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SubghzCustomEventManagerSet) {
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subghz_get_next_name_file(subghz);
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}
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}
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text_input_set_header_text(text_input, "Name signal");
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text_input_set_result_callback(
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text_input,
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subghz_scene_save_name_text_input_callback,
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subghz,
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subghz->file_name,
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22, //Max len name
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dev_name_empty);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTextInput);
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}
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bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubghzCustomEventSceneSaveName) {
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if(strcmp(subghz->file_name, "")) {
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if(strcmp(subghz->file_name_tmp, "")) {
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subghz_rename_file(subghz);
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} else {
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subghz_save_protocol_to_file(subghz, subghz->file_name);
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}
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subghz_file_name_clear(subghz);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess);
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return true;
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} else {
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string_set(subghz->error_str, "No name file");
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowError);
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return true;
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}
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}
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}
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return false;
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}
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void subghz_scene_save_name_on_exit(void* context) {
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SubGhz* subghz = context;
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// Clear view
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text_input_clean(subghz->text_input);
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneReadRAWMenu, SubghzCustomEventManagerNoSet);
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}
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