86bced5b2c
* RPC: Screen stream * Move callback to rpc_screen, implement graceful stop * RPC: Implement input injection * Update protobuf submodule * Gui: thread safe frame buffer callback setter. * RPC: Keep gui record open Co-authored-by: あく <alleteam@gmail.com> |
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.. | ||
compiled | ||
icons | ||
protobuf@76f43b8c65 | ||
resources | ||
.gitignore | ||
assets.mk | ||
Makefile | ||
ReadMe.md |
Requirements
- Python3
- ImageMagic
- Make
Compiling
make all
Asset naming rules
Images and Animations
NAME_VARIANT_SIZE
NAME
- mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowedVARIANT
- optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted.SIZE
- mandatory - size in px. Example squere 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc.
Image names will be automatically prefixed with I_
, animation names with A_
.
Icons and Animations will be gathered into icon.h
and icon.c
.
Important notes
Don't include assets that you are not using, compiller is not going to strip unusued assets.