23ff6723cf
* bt: update connection parameters * bt: set correct connection latency and timeout * gui popup: add clean method * furi_hal_bt: add connection parameters request, clear database * bt: add forget bonded devices API * bt_settings: add forget bonded devices GUI * bt: rework pin code show with view port to hide view * bt: support conn parameters for different profiles * furi_hal_bt: sync f6 target * target f6: fix build * bt: format sources * furi_hal_bt: update connection parameters * bt: update connection params, fix GUI * FuriHal: fix spelling * Refactoring: rename _clean to _reset Co-authored-by: あく <alleteam@gmail.com>
72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
#include "../subghz_i.h"
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enum SubmenuIndex {
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SubmenuIndexEmulate,
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SubmenuIndexEdit,
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SubmenuIndexDelete,
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};
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void subghz_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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void subghz_scene_saved_menu_on_enter(void* context) {
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SubGhz* subghz = context;
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submenu_add_item(
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subghz->submenu,
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"Emulate",
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SubmenuIndexEmulate,
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subghz_scene_saved_menu_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Rename",
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SubmenuIndexEdit,
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subghz_scene_saved_menu_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Delete",
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SubmenuIndexDelete,
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subghz_scene_saved_menu_submenu_callback,
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subghz);
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submenu_set_selected_item(
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subghz->submenu,
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scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSavedMenu));
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
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}
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bool subghz_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexEmulate) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexEmulate);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTransmitter);
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return true;
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} else if(event.event == SubmenuIndexDelete) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexDelete);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDelete);
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return true;
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} else if(event.event == SubmenuIndexEdit) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexEdit);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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return true;
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}
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}
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return false;
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}
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void subghz_scene_saved_menu_on_exit(void* context) {
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SubGhz* subghz = context;
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submenu_reset(subghz->submenu);
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}
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