8cfd0eab9e
* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
#include "../u2f_app_i.h"
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static void u2f_scene_error_event_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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U2fApp* app = context;
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if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(app->view_dispatcher, U2fCustomEventErrorBack);
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}
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}
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void u2f_scene_error_on_enter(void* context) {
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U2fApp* app = context;
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widget_add_icon_element(app->widget, 0, 0, &I_SDQuestion_35x43);
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widget_add_string_multiline_element(
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app->widget,
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81,
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4,
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AlignCenter,
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AlignTop,
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FontSecondary,
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"No SD card or\napp data found.\nThis app will not\nwork without\nrequired files.");
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widget_add_button_element(
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app->widget, GuiButtonTypeLeft, "Back", u2f_scene_error_event_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, U2fAppViewError);
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}
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bool u2f_scene_error_on_event(void* context, SceneManagerEvent event) {
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U2fApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == U2fCustomEventErrorBack) {
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view_dispatcher_stop(app->view_dispatcher);
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consumed = true;
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}
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}
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return consumed;
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}
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void u2f_scene_error_on_exit(void* context) {
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U2fApp* app = context;
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widget_reset(app->widget);
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}
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