d2c4f15af5
* badusb, u2f: showing error screen if assets are missing * BadUsb: remove dead code * U2F: remove dead code Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
55 lines
1.1 KiB
C
55 lines
1.1 KiB
C
#pragma once
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#include "u2f_app.h"
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#include "scenes/u2f_scene.h"
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/variable_item_list.h>
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#include <gui/modules/widget.h>
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#include "views/u2f_view.h"
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#include "u2f_hid.h"
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#include "u2f.h"
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typedef enum {
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U2fCustomEventNone,
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U2fCustomEventConnect,
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U2fCustomEventDisconnect,
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U2fCustomEventRegister,
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U2fCustomEventAuth,
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U2fCustomEventAuthSuccess,
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U2fCustomEventWink,
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U2fCustomEventTimeout,
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U2fCustomEventConfirm,
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U2fCustomEventErrorBack,
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} GpioCustomEvent;
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typedef enum {
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U2fAppViewError,
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U2fAppViewMain,
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} U2fAppView;
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struct U2fApp {
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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NotificationApp* notifications;
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Widget* widget;
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osTimerId_t timer;
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U2fHid* u2f_hid;
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U2fView* u2f_view;
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U2fData* u2f_instance;
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GpioCustomEvent event_cur;
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bool u2f_ready;
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};
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