flipperzero-firmware/applications/desktop/desktop_i.h
あく e3c7201a20
Furi: core refactoring and CMSIS removal part 2 (#1410)
* Furi: rename and move core
* Furi: drop CMSIS_OS header and unused api, partially refactor and cleanup the rest
* Furi: CMSIS_OS drop and refactoring.
* Furi: refactoring, remove cmsis legacy
* Furi: fix incorrect assert on queue deallocation, cleanup timer
* Furi: improve delay api, get rid of floats
* hal: dropped furi_hal_crc
* Furi: move DWT based delay to cortex HAL
* Furi: update core documentation

Co-authored-by: hedger <hedger@nanode.su>
2022-07-20 13:56:33 +03:00

78 lines
1.9 KiB
C

#pragma once
#include "desktop.h"
#include "animations/animation_manager.h"
#include "views/desktop_view_pin_timeout.h"
#include "views/desktop_view_pin_input.h"
#include "views/desktop_view_locked.h"
#include "views/desktop_view_main.h"
#include "views/desktop_view_lock_menu.h"
#include "views/desktop_view_debug.h"
#include "views/desktop_view_slideshow.h"
#include "desktop/desktop_settings/desktop_settings.h"
#include <furi.h>
#include <gui/gui.h>
#include <gui/view_stack.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/popup.h>
#include <gui/scene_manager.h>
#include <loader/loader.h>
#include <notification/notification_app.h>
#define STATUS_BAR_Y_SHIFT 13
typedef enum {
DesktopViewIdMain,
DesktopViewIdLockMenu,
DesktopViewIdLocked,
DesktopViewIdDebug,
DesktopViewIdHwMismatch,
DesktopViewIdPinInput,
DesktopViewIdPinTimeout,
DesktopViewIdSlideshow,
DesktopViewIdTotal,
} DesktopViewId;
struct Desktop {
// Scene
FuriThread* scene_thread;
// GUI
Gui* gui;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
Popup* hw_mismatch_popup;
DesktopLockMenuView* lock_menu;
DesktopDebugView* debug_view;
DesktopViewLocked* locked_view;
DesktopMainView* main_view;
DesktopViewPinTimeout* pin_timeout_view;
DesktopSlideshowView* slideshow_view;
ViewStack* main_view_stack;
ViewStack* locked_view_stack;
DesktopSettings settings;
DesktopViewPinInput* pin_input_view;
ViewPort* lock_viewport;
AnimationManager* animation_manager;
Loader* loader;
NotificationApp* notification;
FuriPubSubSubscription* app_start_stop_subscription;
FuriPubSub* input_events_pubsub;
FuriPubSubSubscription* input_events_subscription;
FuriTimer* auto_lock_timer;
};
Desktop* desktop_alloc();
void desktop_free(Desktop* desktop);
void desktop_lock(Desktop* desktop);
void desktop_unlock(Desktop* desktop);