9b8a139e2b
* Desktop Animation (part 1): Ugly naked ohmygod architecture * fix butthurt, fix locked scene * Change SD icons, fixes * Fix level update animation * Fixes, correct butthurt * Clean up code * furi_assert(0) -> furi_crash("msg") * Gui: rename none layer to desktop, update docs. Co-authored-by: あく <alleteam@gmail.com>
140 lines
4.1 KiB
C
140 lines
4.1 KiB
C
#include "dolphin/dolphin.h"
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#include "desktop/desktop.h"
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#include "dolphin/helpers/dolphin_state.h"
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#include "dolphin_i.h"
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#include "furi/pubsub.h"
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#include "sys/_stdint.h"
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#include <furi.h>
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#define DOLPHIN_TIMEGATE 86400 // one day
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#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
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void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
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furi_assert(dolphin);
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DolphinEvent event;
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event.type = DolphinEventTypeDeed;
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event.deed = deed;
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dolphin_event_send_async(dolphin, &event);
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}
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DolphinStats dolphin_stats(Dolphin* dolphin) {
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furi_assert(dolphin);
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DolphinStats stats;
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DolphinEvent event;
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event.type = DolphinEventTypeStats;
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event.stats = &stats;
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dolphin_event_send_wait(dolphin, &event);
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return stats;
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}
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void dolphin_flush(Dolphin* dolphin) {
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furi_assert(dolphin);
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DolphinEvent event;
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event.type = DolphinEventTypeFlush;
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dolphin_event_send_wait(dolphin, &event);
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}
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Dolphin* dolphin_alloc() {
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Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
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dolphin->state = dolphin_state_alloc();
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dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
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dolphin->pubsub = furi_pubsub_alloc();
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return dolphin;
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}
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void dolphin_free(Dolphin* dolphin) {
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furi_assert(dolphin);
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dolphin_state_free(dolphin->state);
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osMessageQueueDelete(dolphin->event_queue);
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free(dolphin);
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}
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void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event) {
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furi_assert(dolphin);
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furi_assert(event);
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event->flag = NULL;
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furi_check(osMessageQueuePut(dolphin->event_queue, event, 0, osWaitForever) == osOK);
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}
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void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event) {
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furi_assert(dolphin);
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furi_assert(event);
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event->flag = osEventFlagsNew(NULL);
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furi_check(event->flag);
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furi_check(osMessageQueuePut(dolphin->event_queue, event, 0, osWaitForever) == osOK);
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furi_check(
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osEventFlagsWait(event->flag, DOLPHIN_LOCK_EVENT_FLAG, osFlagsWaitAny, osWaitForever) ==
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DOLPHIN_LOCK_EVENT_FLAG);
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furi_check(osEventFlagsDelete(event->flag) == osOK);
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}
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void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
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if(event->flag) {
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osEventFlagsSet(event->flag, DOLPHIN_LOCK_EVENT_FLAG);
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}
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}
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static void dolphin_check_butthurt(DolphinState* state) {
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furi_assert(state);
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float diff_time = difftime(state->data.timestamp, dolphin_state_timestamp());
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if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
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FURI_LOG_I("DolphinState", "Increasing butthurt");
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dolphin_state_butthurted(state);
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}
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}
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FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
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return dolphin->pubsub;
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}
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int32_t dolphin_srv(void* p) {
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Dolphin* dolphin = dolphin_alloc();
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furi_record_create("dolphin", dolphin);
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dolphin_state_load(dolphin->state);
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DolphinEvent event;
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while(1) {
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if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
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if(event.type == DolphinEventTypeDeed) {
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if(dolphin_state_on_deed(dolphin->state, event.deed)) {
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DolphinPubsubEvent event = DolphinPubsubEventUpdate;
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furi_pubsub_publish(dolphin->pubsub, &event);
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}
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} else if(event.type == DolphinEventTypeStats) {
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event.stats->icounter = dolphin->state->data.icounter;
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event.stats->butthurt = dolphin->state->data.butthurt;
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event.stats->timestamp = dolphin->state->data.timestamp;
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event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
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event.stats->level_up_is_pending =
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!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
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} else if(event.type == DolphinEventTypeFlush) {
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dolphin_state_save(dolphin->state);
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}
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dolphin_event_release(dolphin, &event);
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} else {
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dolphin_check_butthurt(dolphin->state);
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dolphin_state_save(dolphin->state);
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}
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}
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dolphin_free(dolphin);
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return 0;
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}
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void dolphin_upgrade_level(Dolphin* dolphin) {
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dolphin_state_increase_level(dolphin->state);
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dolphin_flush(dolphin);
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}
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