flipperzero-firmware/applications/gui/view_dispatcher_i.h
gornekich a0e1e42f2d
[FL-1479] New NFC app (#544)
* view: add custom event callback
* nfc: rework nfc worker
* gui: introduce view navigator
* nfc_scences: introduce nfc scenes
* nfc: add start scene
* lib: add C application scene template
* nfc: move nfc views to separate directory
* view_dispatcher: add support for view_navigator
* nfc views: rework nfc views
* nfc scenes: add nfc application scenes
* nfc: rework nfc main thread
* view_dispatcher: add separate event for search back scene
* nfc: set worker result address at worker start
* nfc: update read nfc scenes
* view_navigator: rework with M-LIB container
* view_dispatcher: check that all views were freed
* nfc: add debug menu with all functions
* nfc read scene: add notification on success
* api-hal-nfc: add API for UID emulation
* nfc: add nfc emulation UID scene
* assets: add NFC assets
* nfc: update read and emulate scenes UI
* nfc: fix memory leak
* rfal: set custom analog configuration
2021-06-30 20:43:29 +03:00

56 lines
1.5 KiB
C

#pragma once
#include <furi.h>
#include <m-dict.h>
#include "view_dispatcher.h"
#include "view_i.h"
#include "gui_i.h"
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
struct ViewDispatcher {
osMessageQueueId_t queue;
Gui* gui;
ViewPort* view_port;
ViewDict_t views;
View* current_view;
ViewNavigator* view_navigator;
};
typedef enum {
ViewDispatcherMessageTypeInput,
ViewDispatcherMessageTypeCustomEvent,
ViewDispatcherMessageTypeNavigationEvent,
ViewDispatcherMessageTypeBackSearchScene,
ViewDispatcherMessageTypeStop,
} ViewDispatcherMessageType;
typedef struct {
ViewDispatcherMessageType type;
union {
InputEvent input;
uint32_t custom_event;
ViewNavigatorEvent navigator_event;
uint32_t scene_id;
};
} ViewDispatcherMessage;
/* ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/* ViewPort Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/* Input handler */
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
/* Custom event handler */
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
/* Set current view, dispatches view enter and exit */
void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
/* ViewDispatcher update event */
void view_dispatcher_update(View* view, void* context);