a39002ce22
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
122 lines
4.0 KiB
C
122 lines
4.0 KiB
C
#include "flipper_file_helper.h"
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const char* flipper_file_filetype_key = "Filetype";
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const char* flipper_file_version_key = "Version";
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const char flipper_file_delimiter = ':';
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const char flipper_file_comment = '#';
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#ifdef __linux__
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const char* flipper_file_scratchpad = ".scratch.pad";
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#else
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const char* flipper_file_scratchpad = "/any/.scratch.pad";
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#endif
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bool flipper_file_read_valid_key(File* file, string_t key) {
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string_reset(key);
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bool found = false;
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bool error = false;
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const uint8_t buffer_size = 32;
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uint8_t buffer[buffer_size];
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bool accumulate = true;
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bool new_line = true;
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while(true) {
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uint16_t bytes_were_read = storage_file_read(file, buffer, buffer_size);
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if(bytes_were_read == 0) break;
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for(uint16_t i = 0; i < bytes_were_read; i++) {
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if(buffer[i] == flipper_file_eoln) {
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// EOL found, clean data, start accumulating data and set the new_line flag
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string_reset(key);
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accumulate = true;
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new_line = true;
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} else if(buffer[i] == flipper_file_eolr) {
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// Ignore
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} else if(buffer[i] == flipper_file_comment && new_line) {
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// if there is a comment character and we are at the beginning of a new line
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// do not accumulate comment data and reset the new_line flag
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accumulate = false;
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new_line = false;
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} else if(buffer[i] == flipper_file_delimiter) {
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if(new_line) {
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// we are on a "new line" and found the delimiter
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// this can only be if we have previously found some kind of key, so
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// clear the data, set the flag that we no longer want to accumulate data
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// and reset the new_line flag
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string_reset(key);
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accumulate = false;
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new_line = false;
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} else {
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// parse the delimiter only if we are accumulating data
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if(accumulate) {
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// we found the delimiter, move the rw pointer to the correct location
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// and signal that we have found something
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if(!file_helper_seek(file, i - bytes_were_read)) {
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error = true;
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break;
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}
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found = true;
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break;
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}
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}
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} else {
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// just new symbol, reset the new_line flag
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new_line = false;
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if(accumulate) {
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// and accumulate data if we want
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string_push_back(key, buffer[i]);
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}
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}
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}
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if(found || error) break;
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}
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return found;
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}
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bool flipper_file_seek_to_key(File* file, const char* key, bool strict_mode) {
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bool found = false;
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string_t readed_key;
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string_init(readed_key);
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while(!storage_file_eof(file)) {
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if(flipper_file_read_valid_key(file, readed_key)) {
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if(string_cmp_str(readed_key, key) == 0) {
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if(!file_helper_seek(file, 2)) break;
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found = true;
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break;
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} else if (strict_mode) {
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found = false;
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break;
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}
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}
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}
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string_clear(readed_key);
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return found;
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}
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bool flipper_file_write_key(File* file, const char* key) {
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bool result = false;
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do {
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result = file_helper_write(file, key, strlen(key));
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if(!result) break;
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const char delimiter_buffer[2] = {flipper_file_delimiter, ' '};
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result = file_helper_write(file, delimiter_buffer, sizeof(delimiter_buffer));
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} while(false);
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return result;
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}
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bool flipper_file_get_scratchpad_name(const char** name) {
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// TODO do not rewrite existing file
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*name = flipper_file_scratchpad;
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return true;
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}
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