flipperzero-firmware/lib/flipper_file/flipper_file_uint32.c
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

43 lines
1.2 KiB
C

#include <furi.h>
#include "flipper_file.h"
#include "flipper_file_i.h"
#include "flipper_file_helper.h"
static bool flipper_file_write_uint32_internal(
File* file,
const char* key,
const void* _data,
const uint16_t data_size) {
return flipper_file_write_internal(file, key, _data, data_size, FlipperFileValueUint32);
};
bool flipper_file_read_uint32(
FlipperFile* flipper_file,
const char* key,
uint32_t* data,
const uint16_t data_size) {
furi_assert(flipper_file);
return flipper_file_read_internal(
flipper_file->file, key, data, data_size, flipper_file->strict_mode, FlipperFileValueUint32);
}
bool flipper_file_write_uint32(
FlipperFile* flipper_file,
const char* key,
const uint32_t* data,
const uint16_t data_size) {
furi_assert(flipper_file);
return flipper_file_write_uint32_internal(flipper_file->file, key, data, data_size);
}
bool flipper_file_update_uint32(
FlipperFile* flipper_file,
const char* key,
const uint32_t* data,
const uint16_t data_size) {
furi_assert(flipper_file);
return flipper_file_delete_key_and_call(
flipper_file, key, flipper_file_write_uint32_internal, key, data, data_size);
}