8f9b2513ff
* SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
191 lines
6.3 KiB
C
191 lines
6.3 KiB
C
#include <furi.h>
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#include <cli/cli.h>
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#include <gui/gui.h>
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#include "menu/menu.h"
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#include "menu/menu_item.h"
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#include "applications.h"
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#include <assets_icons.h>
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#include <api-hal.h>
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typedef struct {
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osThreadAttr_t app_thread_attr;
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osThreadId_t app_thread_id;
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Widget* widget;
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const FuriApplication* current_app;
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} AppLoaderState;
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typedef struct {
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AppLoaderState* state;
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const FuriApplication* app;
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} AppLoaderContext;
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// TODO add mutex for contex
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static void render_callback(Canvas* canvas, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 2, 32, ctx->current_app->name);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 2, 44, "press back to exit");
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}
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static void input_callback(InputEvent* input_event, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
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if(input_event->state && input_event->input == InputBack) {
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osThreadTerminate(ctx->app_thread_id);
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widget_enabled_set(ctx->widget, false);
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api_hal_timebase_insomnia_exit();
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}
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}
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static void handle_menu(void* _ctx) {
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AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
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if(ctx->app->app == NULL) return;
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widget_enabled_set(ctx->state->widget, true);
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// TODO how to call this?
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// furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
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api_hal_timebase_insomnia_enter();
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ctx->state->current_app = ctx->app;
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ctx->state->app_thread_attr.name = ctx->app->name;
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ctx->state->app_thread_attr.attr_bits = osThreadDetached;
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ctx->state->app_thread_attr.cb_mem = NULL;
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ctx->state->app_thread_attr.cb_size = 0;
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ctx->state->app_thread_attr.stack_mem = NULL;
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ctx->state->app_thread_attr.stack_size = 1024;
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ctx->state->app_thread_attr.priority = osPriorityNormal;
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ctx->state->app_thread_attr.tz_module = 0;
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ctx->state->app_thread_attr.reserved = 0;
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ctx->state->app_thread_id = osThreadNew(ctx->app->app, NULL, &ctx->state->app_thread_attr);
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}
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static void handle_cli(string_t args, void* _ctx) {
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AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
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if(ctx->app->app == NULL) return;
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cli_print("Starting furi application\r\n");
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ctx->state->current_app = ctx->app;
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ctx->state->app_thread_attr.name = ctx->app->name;
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ctx->state->app_thread_attr.attr_bits = osThreadDetached;
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ctx->state->app_thread_attr.cb_mem = NULL;
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ctx->state->app_thread_attr.cb_size = 0;
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ctx->state->app_thread_attr.stack_mem = NULL;
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ctx->state->app_thread_attr.stack_size = 1024;
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ctx->state->app_thread_attr.priority = osPriorityNormal;
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ctx->state->app_thread_attr.tz_module = 0;
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ctx->state->app_thread_attr.reserved = 0;
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ctx->state->app_thread_id = osThreadNew(ctx->app->app, NULL, &ctx->state->app_thread_attr);
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cli_print("Press any key to kill application");
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char c;
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cli_read(&c, 1);
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osThreadTerminate(ctx->state->app_thread_id);
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}
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void app_loader(void* p) {
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osThreadId_t self_id = osThreadGetId();
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furi_check(self_id);
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AppLoaderState state;
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state.app_thread_id = NULL;
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state.widget = widget_alloc();
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widget_enabled_set(state.widget, false);
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widget_draw_callback_set(state.widget, render_callback, &state);
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widget_input_callback_set(state.widget, input_callback, &state);
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ValueMutex* menu_mutex = furi_record_open("menu");
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Cli* cli = furi_record_open("cli");
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Gui* gui = furi_record_open("gui");
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gui_add_widget(gui, state.widget, GuiLayerFullscreen);
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// Main menu
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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for(size_t i = 0; i < FLIPPER_APPS_size(); i++) {
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AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
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ctx->state = &state;
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ctx->app = &FLIPPER_APPS[i];
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menu_item_add(
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menu,
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menu_item_alloc_function(
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FLIPPER_APPS[i].name,
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assets_icons_get(FLIPPER_APPS[i].icon),
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handle_menu,
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ctx));
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// Add cli command
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string_t cli_name;
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string_init_set_str(cli_name, "app_");
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string_cat_str(cli_name, FLIPPER_APPS[i].name);
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cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
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string_clear(cli_name);
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}
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});
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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menu_item_add(
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menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function(
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"File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
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menu_item_add(
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menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
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});
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// plugins
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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MenuItem* menu_plugins =
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menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
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for(size_t i = 0; i < FLIPPER_PLUGINS_size(); i++) {
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AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
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ctx->state = &state;
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ctx->app = &FLIPPER_PLUGINS[i];
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menu_item_subitem_add(
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menu_plugins,
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menu_item_alloc_function(
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FLIPPER_PLUGINS[i].name,
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assets_icons_get(FLIPPER_PLUGINS[i].icon),
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handle_menu,
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ctx));
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// Add cli command
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string_t cli_name;
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string_init_set_str(cli_name, "app_");
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string_cat_str(cli_name, FLIPPER_PLUGINS[i].name);
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cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
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string_clear(cli_name);
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}
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menu_item_add(menu, menu_plugins);
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});
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printf("[app loader] start\n");
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osThreadSuspend(self_id);
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}
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