flipperzero-firmware/applications/services/desktop/views/desktop_events.h
Nikolay Minaylov d80329b323
[FL-2815, FL-2821] Dummy mode (#1739)
* Dummy mode implementation
* dumb -> dummy
* F7: Add new api_symbols: game icon
* Starting snake game from dummy mode

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-09-19 22:03:42 +09:00

48 lines
1.2 KiB
C

#pragma once
typedef enum {
DesktopMainEventOpenLockMenu,
DesktopMainEventOpenArchive,
DesktopMainEventOpenFavoritePrimary,
DesktopMainEventOpenFavoriteSecondary,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
DesktopMainEventOpenPassport,
DesktopMainEventOpenPowerOff,
DesktopMainEventOpenGameMenu,
DesktopLockedEventUnlocked,
DesktopLockedEventUpdate,
DesktopLockedEventShowPinInput,
DesktopPinInputEventResetWrongPinLabel,
DesktopPinInputEventUnlocked,
DesktopPinInputEventUnlockFailed,
DesktopPinInputEventBack,
DesktopPinTimeoutExit,
DesktopDebugEventDeed,
DesktopDebugEventWrongDeed,
DesktopDebugEventSaveState,
DesktopDebugEventExit,
DesktopLockMenuEventLock,
DesktopLockMenuEventPinLock,
DesktopLockMenuEventDummyModeOn,
DesktopLockMenuEventDummyModeOff,
DesktopAnimationEventCheckAnimation,
DesktopAnimationEventNewIdleAnimation,
DesktopAnimationEventInteractAnimation,
DesktopSlideshowCompleted,
DesktopSlideshowPoweroff,
// Global events
DesktopGlobalBeforeAppStarted,
DesktopGlobalAfterAppFinished,
DesktopGlobalAutoLock,
} DesktopEvent;