f0d4584b40
* view_dispatcher: add default back processing for Long events * assets: add ble connected and disconnected assets * bt keyboard: introduce new application * bt keyboard: add logic to keyboard mode * bt: remove debug ble hid application * bt hid: introduce media controller * gui canvas: rename CanvasFontDirection -> CanvasDirection * gui canvas: add arrow element * assets: update finilized assets * bt hid: finalise keynote GUI * bt hid: finalise media player GUI * bt: add media key buttons support * bt: add exit confirm view * bt: change Clicker -> Remote * bt: support f6 target * bt: hopefully final bt hid design * bt hid: add blue led notification when device is connected * bt: leave only bt clicker for now * bt: add display notification on pin code show event |
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.. | ||
compiled | ||
icons | ||
protobuf@f6fdc10e6d | ||
resources | ||
.gitignore | ||
assets.mk | ||
Makefile | ||
ReadMe.md |
Requirements
- Python3
- ImageMagic
- Make
Compiling
make all
Asset naming rules
Images and Animations
NAME_VARIANT_SIZE
NAME
- mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowedVARIANT
- optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted.SIZE
- mandatory - size in px. Example square 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc.
Image names will be automatically prefixed with I_
, animation names with A_
.
Icons and Animations will be gathered into icon.h
and icon.c
.
Important notes
Don't include assets that you are not using, compiler is not going to strip unused assets.