86bced5b2c
* RPC: Screen stream * Move callback to rpc_screen, implement graceful stop * RPC: Implement input injection * Update protobuf submodule * Gui: thread safe frame buffer callback setter. * RPC: Keep gui record open Co-authored-by: あく <alleteam@gmail.com>
32 lines
1.0 KiB
C
32 lines
1.0 KiB
C
#pragma once
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#include "rpc.h"
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#include <pb.h>
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#include <pb_decode.h>
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#include <pb_encode.h>
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#include <flipper.pb.h>
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#include <cli/cli.h>
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typedef void* (*RpcSystemAlloc)(Rpc*);
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typedef void (*RpcSystemFree)(void*);
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typedef void (*PBMessageHandler)(const PB_Main* msg_request, void* context);
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typedef struct {
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bool (*decode_submessage)(pb_istream_t* stream, const pb_field_t* field, void** arg);
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PBMessageHandler message_handler;
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void* context;
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} RpcHandler;
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void rpc_send_and_release(Rpc* rpc, PB_Main* main_message);
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void rpc_send_and_release_empty(Rpc* rpc, uint32_t command_id, PB_CommandStatus status);
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void rpc_add_handler(Rpc* rpc, pb_size_t message_tag, RpcHandler* handler);
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void* rpc_system_status_alloc(Rpc* rpc);
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void* rpc_system_storage_alloc(Rpc* rpc);
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void rpc_system_storage_free(void* ctx);
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void* rpc_system_app_alloc(Rpc* rpc);
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void* rpc_system_gui_alloc(Rpc* rpc);
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void rpc_system_gui_free(void* ctx);
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void rpc_print_message(const PB_Main* message);
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void rpc_cli_command_start_session(Cli* cli, string_t args, void* context);
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