flipperzero-firmware/scripts/fbt_tools/fbt_apps.py
hedger a959fa32bc
fbt: 'target' field for apps; lib debugging support (#1995)
* fbt: added 'target' field to application manifest
* fbt: earlier pagination setup for gdb
* fbt: added LIB_DEBUG flag
* fbt: sdk: added SDK_MAP_FILE_SUBST
2022-11-10 20:55:11 +09:00

89 lines
2.5 KiB
Python

from SCons.Builder import Builder
from SCons.Action import Action
from SCons.Warnings import warn, WarningOnByDefault
from ansi.color import fg
from fbt.appmanifest import (
FlipperAppType,
AppManager,
ApplicationsCGenerator,
FlipperManifestException,
)
# Adding objects for application management to env
# AppManager env["APPMGR"] - loads all manifests; manages list of known apps
# AppBuildset env["APPBUILD"] - contains subset of apps, filtered for current config
def LoadAppManifest(env, entry):
try:
APP_MANIFEST_NAME = "application.fam"
manifest_glob = entry.glob(APP_MANIFEST_NAME)
if len(manifest_glob) == 0:
raise FlipperManifestException(
f"Folder {entry}: manifest {APP_MANIFEST_NAME} is missing"
)
app_manifest_file_path = manifest_glob[0].rfile().abspath
env["APPMGR"].load_manifest(app_manifest_file_path, entry)
env.Append(PY_LINT_SOURCES=[app_manifest_file_path])
except FlipperManifestException as e:
warn(WarningOnByDefault, str(e))
def PrepareApplicationsBuild(env):
appbuild = env["APPBUILD"] = env["APPMGR"].filter_apps(
env["APPS"], env.subst("f${TARGET_HW}")
)
env.Append(
SDK_HEADERS=appbuild.get_sdk_headers(),
)
def DumpApplicationConfig(target, source, env):
print(f"Loaded {len(env['APPMGR'].known_apps)} app definitions.")
print(fg.boldgreen("Firmware modules configuration:"))
for apptype in FlipperAppType:
app_sublist = env["APPBUILD"].get_apps_of_type(apptype)
if app_sublist:
print(
fg.green(f"{apptype.value}:\n\t"),
", ".join(app.appid for app in app_sublist),
)
def build_apps_c(target, source, env):
target_file_name = target[0].path
gen = ApplicationsCGenerator(env["APPBUILD"], env.subst("$LOADER_AUTOSTART"))
with open(target_file_name, "w") as file:
file.write(gen.generate())
def generate(env):
env.AddMethod(LoadAppManifest)
env.AddMethod(PrepareApplicationsBuild)
env.SetDefault(
APPMGR=AppManager(),
APPBUILD_DUMP=env.Action(
DumpApplicationConfig,
"\tINFO\t",
),
)
env.Append(
BUILDERS={
"ApplicationsC": Builder(
action=Action(
build_apps_c,
"${APPSCOMSTR}",
),
suffix=".c",
),
}
)
def exists(env):
return True