23ff6723cf
* bt: update connection parameters * bt: set correct connection latency and timeout * gui popup: add clean method * furi_hal_bt: add connection parameters request, clear database * bt: add forget bonded devices API * bt_settings: add forget bonded devices GUI * bt: rework pin code show with view port to hide view * bt: support conn parameters for different profiles * furi_hal_bt: sync f6 target * target f6: fix build * bt: format sources * furi_hal_bt: update connection parameters * bt: update connection params, fix GUI * FuriHal: fix spelling * Refactoring: rename _clean to _reset Co-authored-by: あく <alleteam@gmail.com>
85 lines
2.8 KiB
C
Executable File
85 lines
2.8 KiB
C
Executable File
#include "bt_settings_app.h"
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static bool bt_settings_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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BtSettingsApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool bt_settings_back_event_callback(void* context) {
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furi_assert(context);
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BtSettingsApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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BtSettingsApp* bt_settings_app_alloc() {
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BtSettingsApp* app = furi_alloc(sizeof(BtSettingsApp));
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// Load settings
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bt_settings_load(&app->settings);
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app->gui = furi_record_open("gui");
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app->bt = furi_record_open("bt");
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// View Dispatcher and Scene Manager
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&bt_settings_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, bt_settings_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, bt_settings_back_event_callback);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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// Gui Modules
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app->var_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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BtSettingsAppViewVarItemList,
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variable_item_list_get_view(app->var_item_list));
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app->dialog = dialog_ex_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, BtSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
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app->popup = popup_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, BtSettingsAppViewPopup, popup_get_view(app->popup));
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// Set first scene
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scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneStart);
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return app;
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}
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void bt_settings_app_free(BtSettingsApp* app) {
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furi_assert(app);
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// Gui modules
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view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewVarItemList);
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variable_item_list_free(app->var_item_list);
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view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewDialog);
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dialog_ex_free(app->dialog);
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view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewPopup);
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popup_free(app->popup);
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// View Dispatcher and Scene Manager
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close("gui");
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furi_record_close("bt");
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free(app);
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}
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extern int32_t bt_settings_app(void* p) {
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BtSettingsApp* app = bt_settings_app_alloc();
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view_dispatcher_run(app->view_dispatcher);
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bt_settings_save(&app->settings);
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bt_settings_app_free(app);
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return 0;
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}
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