b835d7a451
* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module. * Furi: new thread helper * Furi: cleanup thread documentation * Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature. * F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG * Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps. * C++ app template sample, new exit method
188 lines
6.1 KiB
C
188 lines
6.1 KiB
C
#include <furi.h>
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#include <cli/cli.h>
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#include <gui/gui.h>
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#include "menu/menu.h"
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#include "menu/menu_item.h"
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#include "applications.h"
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#include <assets_icons.h>
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#include <api-hal.h>
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typedef struct {
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FuriThread* thread;
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ViewPort* view_port;
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const FlipperApplication* current_app;
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} AppLoaderState;
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typedef struct {
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AppLoaderState* state;
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const FlipperApplication* app;
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} AppLoaderContext;
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// TODO add mutex for contex
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static void app_loader_render_callback(Canvas* canvas, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 2, 32, ctx->current_app->name);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 2, 44, "press back to exit");
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}
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static void app_loader_input_callback(InputEvent* input_event, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
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if(input_event->type == InputTypeShort && input_event->key == InputKeyBack) {
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furi_thread_terminate(ctx->thread);
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}
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}
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static void app_loader_menu_callback(void* _ctx) {
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AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
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if(ctx->app->app == NULL) return;
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view_port_enabled_set(ctx->state->view_port, true);
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api_hal_power_insomnia_enter();
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ctx->state->current_app = ctx->app;
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furi_thread_set_name(ctx->state->thread, ctx->app->name);
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furi_thread_set_stack_size(ctx->state->thread, ctx->app->stack_size);
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furi_thread_set_callback(ctx->state->thread, ctx->app->app);
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furi_thread_start(ctx->state->thread);
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}
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static void app_loader_cli_callback(string_t args, void* _ctx) {
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AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
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if(ctx->app->app == NULL) return;
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printf("Starting furi application\r\n");
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api_hal_power_insomnia_enter();
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furi_thread_set_name(ctx->state->thread, ctx->app->name);
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furi_thread_set_stack_size(ctx->state->thread, ctx->app->stack_size);
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furi_thread_set_callback(ctx->state->thread, ctx->app->app);
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furi_thread_start(ctx->state->thread);
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printf("Press any key to kill application");
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char c;
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cli_read(&c, 1);
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furi_thread_terminate(ctx->state->thread);
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}
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void app_loader_thread_state_callback(FuriThreadState state, void* context) {
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furi_assert(context);
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AppLoaderState* app_loader_state = context;
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if(state == FuriThreadStateStopped) {
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view_port_enabled_set(app_loader_state->view_port, false);
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api_hal_power_insomnia_exit();
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}
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}
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int32_t app_loader(void* p) {
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AppLoaderState state;
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state.thread = furi_thread_alloc();
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furi_thread_set_state_context(state.thread, &state);
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furi_thread_set_state_callback(state.thread, app_loader_thread_state_callback);
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state.view_port = view_port_alloc();
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view_port_enabled_set(state.view_port, false);
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view_port_draw_callback_set(state.view_port, app_loader_render_callback, &state);
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view_port_input_callback_set(state.view_port, app_loader_input_callback, &state);
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ValueMutex* menu_mutex = furi_record_open("menu");
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Cli* cli = furi_record_open("cli");
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Gui* gui = furi_record_open("gui");
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gui_add_view_port(gui, state.view_port, GuiLayerFullscreen);
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// Main menu
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
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AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
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ctx->state = &state;
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ctx->app = &FLIPPER_APPS[i];
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menu_item_add(
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menu,
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menu_item_alloc_function(
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FLIPPER_APPS[i].name,
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assets_icons_get(FLIPPER_APPS[i].icon),
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app_loader_menu_callback,
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ctx));
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// Add cli command
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string_t cli_name;
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string_init_set_str(cli_name, "app_");
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string_cat_str(cli_name, FLIPPER_APPS[i].name);
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cli_add_command(cli, string_get_cstr(cli_name), app_loader_cli_callback, ctx);
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string_clear(cli_name);
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}
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});
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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menu_item_add(
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menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function(
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"File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
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menu_item_add(
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menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
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menu_item_add(
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menu,
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menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
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});
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// plugins
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with_value_mutex(
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menu_mutex, (Menu * menu) {
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MenuItem* menu_plugins =
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menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
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for(size_t i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
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AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
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ctx->state = &state;
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ctx->app = &FLIPPER_PLUGINS[i];
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menu_item_subitem_add(
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menu_plugins,
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menu_item_alloc_function(
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FLIPPER_PLUGINS[i].name,
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assets_icons_get(FLIPPER_PLUGINS[i].icon),
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app_loader_menu_callback,
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ctx));
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// Add cli command
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string_t cli_name;
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string_init_set_str(cli_name, "app_");
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string_cat_str(cli_name, FLIPPER_PLUGINS[i].name);
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cli_add_command(cli, string_get_cstr(cli_name), app_loader_cli_callback, ctx);
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string_clear(cli_name);
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}
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menu_item_add(menu, menu_plugins);
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});
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printf("[app loader] start\r\n");
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while(1) {
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osThreadSuspend(osThreadGetId());
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}
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return 0;
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}
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