flipperzero-firmware/applications/subghz/subghz-app.h
SG 7afdd14a4c
Subghz app example (#365)
* Gui: ported submenu and view_dispatcher_remove_view from iButton branch

* App gui-test: use backported submenu api

* App subghz: initial commit

* App subghz: syntax fix

* App gui-test: fix submenu callback

* App subghz: add subfolders to build

* Gui view: c++ verison of with_view_model

* Subghz app: simple spectrum settings view

* Subghz app: add spectrum settings view to view manager

* Subghz app: spectrum settings scene

Co-authored-by: coreglitch <mail@s3f.ru>
2021-03-05 12:47:27 +03:00

37 lines
958 B
C++

#pragma once
#include <map>
#include <list>
#include "subghz-view-manager.h"
#include "scene/subghz-scene-start.h"
#include "scene/subghz-scene-spectrum-settings.h"
class SubghzApp {
public:
void run(void);
SubghzApp();
~SubghzApp();
enum class Scene : uint8_t {
SceneExit,
SceneStart,
SceneSpectrumSettings,
};
SubghzAppViewManager* get_view_manager();
void switch_to_next_scene(Scene index);
void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
private:
std::list<Scene> previous_scenes_list = {Scene::SceneExit};
Scene current_scene = Scene::SceneStart;
SubghzAppViewManager view;
std::map<Scene, SubghzScene*> scenes = {
{Scene::SceneStart, new SubghzSceneStart()},
{Scene::SceneSpectrumSettings, new SubghzSceneSpectrumSettings()},
};
};