bdba15b366
* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
#include "ibutton_scene_read.h"
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#include "../ibutton_app.h"
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#include <dolphin/dolphin.h>
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static void read_callback(void* context) {
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event = {.type = iButtonEvent::Type::EventTypeWorkerRead};
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app->get_view_manager()->send_event(&event);
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}
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void iButtonSceneRead::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Popup* popup = view_manager->get_popup();
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iButtonKey* key = app->get_key();
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iButtonWorker* worker = app->get_key_worker();
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DOLPHIN_DEED(DolphinDeedIbuttonRead);
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popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
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popup_set_text(popup, "waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 5, &I_DolphinWait_61x59);
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view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
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ibutton_key_set_name(key, "");
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ibutton_worker_read_set_callback(worker, read_callback, app);
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ibutton_worker_read_start(worker, key);
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}
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bool iButtonSceneRead::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeWorkerRead) {
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consumed = true;
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iButtonKey* key = app->get_key();
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if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
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if(!ibutton_key_dallas_crc_is_valid(key)) {
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app->switch_to_next_scene(iButtonApp::Scene::SceneReadCRCError);
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} else if(!ibutton_key_dallas_is_1990_key(key)) {
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app->switch_to_next_scene(iButtonApp::Scene::SceneReadNotKeyError);
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} else {
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app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
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}
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} else {
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app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
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}
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} else if(event->type == iButtonEvent::Type::EventTypeTick) {
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consumed = true;
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app->notify_red_blink();
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}
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return consumed;
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}
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void iButtonSceneRead::on_exit(iButtonApp* app) {
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Popup* popup = app->get_view_manager()->get_popup();
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ibutton_worker_stop(app->get_key_worker());
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 0, NULL);
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}
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