432ff41d6a
* [FL-2844] desktop: removing slideshow file when leaving slideshow view; vscode: fix for BM port fetcher; fap api: more symbols for LL * desktop: actually removing slideshow file * desktop: moved slideshow removal to scene code; fbt: better blackmagic device handling * fbt: disabled pagination for gdb * vscode: restored blackmagic command line * fbt: fixed debug_other target; added debug_other_blackmagic * furi: added furi_thread_suspend API group; fixed null-pointer deref for thread name; cleaned up RTOS config * furi: changed thread state check to eTaskGetState
54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
#include <storage/storage.h>
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#include "../desktop_i.h"
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#include "../views/desktop_view_slideshow.h"
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#include "../views/desktop_events.h"
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#include <power/power_service/power.h>
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void desktop_scene_slideshow_callback(DesktopEvent event, void* context) {
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Desktop* desktop = (Desktop*)context;
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view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
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}
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void desktop_scene_slideshow_on_enter(void* context) {
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Desktop* desktop = (Desktop*)context;
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DesktopSlideshowView* slideshow_view = desktop->slideshow_view;
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desktop_view_slideshow_set_callback(slideshow_view, desktop_scene_slideshow_callback, desktop);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdSlideshow);
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}
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bool desktop_scene_slideshow_on_event(void* context, SceneManagerEvent event) {
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Desktop* desktop = (Desktop*)context;
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bool consumed = false;
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Power* power = NULL;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case DesktopSlideshowCompleted:
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scene_manager_previous_scene(desktop->scene_manager);
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consumed = true;
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break;
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case DesktopSlideshowPoweroff:
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power = furi_record_open(RECORD_POWER);
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power_off(power);
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furi_record_close(RECORD_POWER);
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void desktop_scene_slideshow_on_exit(void* context) {
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UNUSED(context);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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storage_common_remove(storage, SLIDESHOW_FS_PATH);
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furi_record_close(RECORD_STORAGE);
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}
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